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Main » 2013 » July » 26
Few changes:
1) Implementing separate sprite texture atlases for galaxies and nebulae.
2) For nebula dust sprites, using Solaris's sprite mod.
3) For nebula emission sprites, used old dust sprites like Retsof suggested here.
4) I found that galaxies looked better with old sprite texture, so I don't change it.
Views: 1571 | Added by: SpaceEngineer | Date: 26.07.2013 | Comments (0)