Modified Galaxy models for Space Engine 0.9.7.0 ================================================ The Local Group: Milky Way, M31-Andromeda, M33-Triangulum, Large Magellanic Cloud (LMC) and Small Magellanic Cloud (SMC) Just copy-paste the text below into YourSEFolder\Models\Galaxies\models.cfg (open with notepad) by replacing the original Milky Way, LMC, SMC, M31 and M33 entries. Save and close ''models.cfg''. Delete the cash folder, start SE and enjoy or curse me! Original Values are included after the ''//'' for reference: GalaxyModel "MilkyWay" { UseForObject "Milky Way" UseForType "SBb" Method "SpiralGalaxy" Position (0, 0, 0) Radius (1.1, 0.15, 0.07) // (disk radius, bulge radius, bulge thickness) BBoxRes (8, 8, 8) //SpriteObliquityZ 0.45 floatLOD 0 // 0 = false LODbase 1 FrontTexture "MilkyWay.*" SysTexture "MilkyWay_sys.*" FrontImage "MilkyWay_small.*" SideImage "Sc_side.*" emParticleColor (1.0, 1.0, 1.0) absParticleColor (0.08, 0.24, 0.48) bParticleColor (1.0, 0.9, 0.7) BulgeRadius (1.0, 1.0, 1.0) emDetailR 1.0 emDetailZ 0.5 absDetailR 1.8 // original value = 1.5 absDetailZ 0.6 // original value = 0.5 bDetailR 1.0 bDetailZ 1.0 emParticleDispR 0.3 emParticleDispZ 0.3 absParticleDispR 0.3 absParticleDispZ 0.5 bParticleDispR 0.3 bParticleDispZ 0.3 emParticleSizeCenter 1.2 emParticleSizeEdge 1.1 absParticleSizeCenter 1.1 absParticleSizeEdge 1.2 bParticleSizeCenter 1.7 bParticleSizeEdge 1.7 emParticleMinBrightCenter 0.001 emParticleMinBrightEdge 0.001 absParticleMinBrightCenter 0.03 absParticleMinBrightEdge 0.075 bParticleMinBrightCenter 0.05 bParticleMinBrightEdge 0.05 emParticleBrightnessCenter 0.05 // original value = 0.1 emParticleBrightnessEdge 0.3 // original value = 0.3 absParticleBrightnessCenter 10.0 // original value = 8.0 absParticleBrightnessEdge 6.0 // original value = 5.0 bParticleBrightnessCenter 0.15 // original value = 0.3 bParticleBrightnessEdge 0.0 } GalaxyModel "LMC" { UseForObject "LMC" Method "Cylindrical" Position (0, 0, 0) Radius (1.0, 1.0, 1.0) BBoxRes (8, 8, 8) //SpriteObliquityZ 0.5 useFBO 1 // 1 = true floatLOD 0 // 0 = false LODbase 1 FrontTexture "LMC.*" SysTexture "LMC_sys.*" FrontImage "LMC_small.*" SideImage "LMC_side.*" emParticleColor (1.0, 1.0, 1.0) absParticleColor (0.08, 0.24, 0.48) emDetailR 1.0 emDetailZ 0.5 absDetailR 2.0 absDetailZ 1.0 emParticleDispR 0.2 emParticleDispZ 0.2 absParticleDispR 0.2 absParticleDispZ 0.2 emParticleSizeCenter 2.0 emParticleSizeEdge 1.7 absParticleSizeCenter 2.0 absParticleSizeEdge 1.7 emParticleMinBrightCenter 0.3 emParticleMinBrightEdge 0.3 absParticleMinBrightCenter 0.3 absParticleMinBrightEdge 0.3 emParticleBrightnessCenter 0.5 // original value = 0.5 emParticleBrightnessEdge 0.5 // original value = 0.5 absParticleBrightnessCenter 5.0 // original value = 2.5 absParticleBrightnessEdge 5.0 // original value = 2.5 } GalaxyModel "SMC" { UseForObject "SMC" Method "Cylindrical" Position (0, 0, 0) Radius (1.0, 1.0, 1.0) BBoxRes (8, 8, 8) //SpriteObliquityZ 0.5 useFBO 1 // 1 = true floatLOD 0 // 0 = false LODbase 1 FrontTexture "SMC.*" SysTexture "SMC_sys.*" FrontImage "SMC_small.*" SideImage "SMC_side.*" emParticleColor (1.0, 1.0, 1.0) absParticleColor (0.08, 0.24, 0.48) emDetailR 1.0 emDetailZ 0.5 absDetailR 1.0 absDetailZ 0.5 emParticleDispR 0.2 emParticleDispZ 0.2 absParticleDispR 0.2 absParticleDispZ 0.2 emParticleSizeCenter 2.0 emParticleSizeEdge 1.7 absParticleSizeCenter 2.0 absParticleSizeEdge 1.7 emParticleMinBrightCenter 0.3 emParticleMinBrightEdge 0.3 absParticleMinBrightCenter 0.3 absParticleMinBrightEdge 0.3 emParticleBrightnessCenter 0.5 // original value = 0.5 emParticleBrightnessEdge 0.5 // original value = 0.5 absParticleBrightnessCenter 4.0 // original value = 0.5 absParticleBrightnessEdge 4.0 // original value = 0.5 } GalaxyModel "M31" { UseForObject "M 31" UseForType "Sb" Method "SpiralGalaxy" Position (0, 0, 0) Radius (1.1, 0.23, 0.12) // (disk radius, bulge radius, bulge thickness) BBoxRes (8, 8, 8) SpriteObliquityZ 0.45 floatLOD 0 // 0 = false LODbase 1 FrontTexture "M31.*" SysTexture "M31_sys.*" FrontImage "M31_small.*" SideImage "Sc_side.*" emParticleColor (1.0, 1.0, 1.0) absParticleColor (0.08, 0.24, 0.48) bParticleColor (1.0, 0.9, 0.7) BulgeRadius (1.0, 1.0, 1.0) emDetailR 0.75 emDetailZ 0.5 absDetailR 1.2 // original value = 1.0 absDetailZ 0.6 // original value = 0.5 bDetailR 1.0 bDetailZ 1.0 emParticleDispR 0.3 emParticleDispZ 0.3 absParticleDispR 0.3 absParticleDispZ 0.3 bParticleDispR 0.3 bParticleDispZ 0.3 emParticleSizeCenter 1.2 emParticleSizeEdge 1.1 absParticleSizeCenter 1.1 absParticleSizeEdge 1.2 bParticleSizeCenter 1.7 bParticleSizeEdge 1.7 emParticleMinBrightCenter 0.001 emParticleMinBrightEdge 0.001 absParticleMinBrightCenter 0.03 absParticleMinBrightEdge 0.075 bParticleMinBrightCenter 0.05 bParticleMinBrightEdge 0.05 emParticleBrightnessCenter 0.05 // original value = 0.1 emParticleBrightnessEdge 0.3 // original value = 0.3 absParticleBrightnessCenter 7.0 // original value = 5.0 absParticleBrightnessEdge 4.0 // original value = 3.0 bParticleBrightnessCenter 0.15 // original value = 0.3 bParticleBrightnessEdge 0.0 } GalaxyModel "M33" { UseForObject "M 33" UseForType "Sc" Method "SpiralGalaxy" Position (0, 0, 0) Radius (1.0, 0.2, 0.08) //(disk radius, bulge radius, bulge thickness) BBoxRes (8, 8, 8) //SpriteObliquityZ 0.5 floatLOD 0 //0 = false LODbase 1 FrontTexture "M33.*" SysTexture "M33_sys.*" FrontImage "M33_small.*" SideImage "Sc_side.*" emParticleColor (1.0, 1.0, 1.0) absParticleColor (0.08, 0.24, 0.48) bParticleColor (1.0, 0.9, 0.7) BulgeRadius (1.0, 1.0, 1.0) emDetailR 1.0 emDetailZ 0.75 absDetailR 1.8 // original value = 1.5 absDetailZ 0.6 // original value = 0.5 bDetailR 0.75 bDetailZ 0.75 emParticleDispR 0.25 emParticleDispZ 0.25 absParticleDispR 0.25 absParticleDispZ 0.8 bParticleDispR 0.2 bParticleDispZ 0.2 emParticleSizeCenter 1.7 emParticleSizeEdge 1.5 absParticleSizeCenter 1.2 absParticleSizeEdge 1.3 bParticleSizeCenter 1.2 bParticleSizeEdge 2.0 emParticleMinBrightCenter 0.1 emParticleMinBrightEdge 0.1 absParticleMinBrightCenter 0.0 absParticleMinBrightEdge 0.1 bParticleMinBrightCenter 0.8 bParticleMinBrightEdge 0.3 emParticleBrightnessCenter 0.05 // original value = 0.1 emParticleBrightnessEdge 0.15 // original value = 0.3 absParticleBrightnessCenter 6.0 // original value = 4.0 absParticleBrightnessEdge 3.0 // original value = 2.0 bParticleBrightnessCenter 0.05 // original value = 0.1 bParticleBrightnessEdge 0.0 }