SpaceEngine Version 0.9.6.2 beta STARTING Loading script "config/main.cfg" Loading script "config/universe.cfg" Opening window Initializing OpenGL Vendor: ATI Technologies Inc. Renderer: AMD Radeon HD 6800 Series OpenGL version: 4.2.11733 Compatibility Profile Context GLSL version: 4.20 Extensions: GL_AMDX_debug_output GL_AMDX_vertex_shader_tessellator GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_multi_draw_indirect GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trace GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_tessellator GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_image_load_store GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_subroutine GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_texture_storage GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control Framebuffer objects supported Half floats suppoted Floating-point pixel format: GL_RGBA16F_ARB 3D textures suppoted Texture blocks: 8 Max texture size: 16384 Max rectangle texture size: 16384 Max cubemap texture size: 16384 Max 3D texture size: 8192 Max anisotropy: 16 Draw buffers: 8 Total video memory: 962 Mb Available video memory: 962 Mb Dynamic video memory detection enabled Total RAM: 4095 Mb Available RAM: 3925 Mb RAM granular.: 4 kb Loading image "data/textures/common/splash01.jpg" INITIALIZING ENGINE Loading shader "data/shaders/hdr_down4.glsl" Loading shader "data/shaders/hdr_bloom.glsl" Loading shader "data/shaders/hdr_tone_alpha.glsl" Loading shader "data/shaders/hdr_tone.glsl" Loading shader "data/shaders/hdr_tone_bloom.glsl" Loading shader "data/shaders/proj_fisheye.glsl" Loading shader "data/shaders/fxaa.glsl" Loading script "config/user.cfg" Loading script "data/models/galaxies/Models.cfg" Loading script "data/models/galaxies/Hubble.cfg" Loading script "data/models/atmospheres/atmospheres.cfg" Loading shader "data/shaders/atmo_transmittance.glsl" Loading script "data/models/engine/lens_flare.cfg" Loading shader "data/shaders/get_pixel.glsl" Loading shader "data/shaders/billboard.glsl" Loading shader "data/shaders/blackhole.glsl" Loading shader "data/shaders/sun_flare_conv.glsl" Loading image "data/textures/common/notex.png" Loading image "data/textures/common/cursor.png" Loading image "data/textures/common/interface.png" Loading image "data/locale/eng-menu.png" Loading image "data/locale/rus-font.png" Loading script "data/locale/rus-font.cfg" Loading image "data/textures/common/exitscreen.jpg" Loading shader "data/shaders/mipmap_copy.glsl" Loading shader "data/shaders/mipmap_down.glsl" Loading shader "data/shaders/mipmap_down_norm.glsl" Loading shader "data/shaders/bump2normal.glsl" Loading shader "data/shaders/tg_spiral_galaxy.glsl" Loading shader "data/shaders/tg_sun_height.glsl" Loading shader "data/shaders/tg_sun_color.glsl" Loading shader "data/shaders/tg_terra_height.glsl" Loading shader "data/shaders/tg_terra_color.glsl" Loading shader "data/shaders/tg_selena_height.glsl" Loading shader "data/shaders/tg_selena_color.glsl" Loading shader "data/shaders/tg_asteroid_height.glsl" Loading shader "data/shaders/tg_asteroid_color.glsl" Loading shader "data/shaders/tg_clouds_height.glsl" Loading shader "data/shaders/tg_clouds_color.glsl" Loading shader "data/shaders/tg_gasgiant_height.glsl" Loading shader "data/shaders/tg_gasgiant_color.glsl" Procedural generator shaders loaded in 3196.225 ms Loading image "data/textures/common/pack_terra.png" Loading image "data/textures/common/pack_desert.png" Loading script "data/models/engine/pack_terra.cfg" Loading script "data/models/engine/pack_desert.cfg" Loading shader "data/shaders/particle.glsl" DONE LOADING GALAXIES Loading image "data/textures/common/gal_part.png" Loading image "data/textures/common/sprites_gal.png" Loading image "data/textures/common/galaxy_bulge.png" Loading shader "data/shaders/clusneb_particle.glsl" Loading shader "data/shaders/clusneb_particle_point.glsl" Loading shader "data/shaders/galaxy_particle.glsl" Loading shader "data/shaders/galaxy_particle_point.glsl" Loading shader "data/shaders/galaxy_map.glsl" Loading shader "data/shaders/galaxy_map_line.glsl" Loading shader "data/shaders/galaxy_plane.glsl" Loading shader "data/shaders/galaxy_plane_map.glsl" Loading shader "data/shaders/galaxy_bulge.glsl" Loading shader "data/shaders/galaxy_bulge_map.glsl" Loading shader "data/shaders/galaxy_model.glsl" Loading shader "data/shaders/galaxy_model_map.glsl" Loading shader "data/shaders/galaxy_model_bulge.glsl" Loading shader "data/shaders/galaxy_model_bulge_map.glsl" Loading galaxies catalogs Loading script "data/catalogs/galaxies/galaxies10k.sc" Building galaxies octree DONE LOADING CLUSTERS Loading clusters catalogs Loading script "data/catalogs/clusters/clusters_open_named.sc" Loading script "data/catalogs/clusters/clusters_open.sc" Loading script "data/catalogs/clusters/clusters_globular.sc" DONE LOADING NEBULAE Loading nebulae catalogs Loading script "data/catalogs/nebulae/nebulae_MilkyWay.sc" DONE LOADING STARS Loading image "data/textures/common/star_part.png" Loading image "data/textures/common/flare.png" Loading image "data/textures/common/lens_flare.png" Loading image "data/textures/common/corona00.png" Loading image "data/textures/common/corona01.png" Loading image "data/textures/common/corona02.png" Loading image "data/textures/common/corona03.png" Loading image "data/textures/common/corona04.png" Loading image "data/textures/common/corona05.png" Loading image "data/textures/common/corona06.png" Loading image "data/textures/common/corona07.png" Loading image "data/textures/common/corona08.png" Loading image "data/textures/common/corona09.png" Loading shader "data/shaders/star.glsl" Loading shader "data/shaders/star_blur.glsl" Loading shader "data/shaders/star_point.glsl" Loading shader "data/shaders/star_point_blur.glsl" Loading shader "data/shaders/star_flare.glsl" Loading shader "data/shaders/star_map.glsl" Loading shader "data/shaders/star_map_line.glsl" Loading star catalogs Loading script "data/catalogs/stars/BinStars.sc" Loading script "data/catalogs/stars/Stars.sc" Loading script "data/catalogs/stars/ExoPlanetsSuns.sc" Loading script "data/catalogs/stars/Fictional.sc" Loading star catalog "data/catalogs/stars/stars120k.dat" Binary catalog: 112524 stars Text catalog(s): 667 stars Total: 113191 stars Loading script "data/catalogs/stars/stars120k.txt" Removing duplicate stars Duplicate stars: 352 Removed stars: 4 Building stars octree DONE LOADING PLANETS Loading shader "data/shaders/corona_plane.glsl" Generating shader "cache/shaders/glsl/planet_light1.glv" Loading shader "cache/shaders/glsl/planet_light1.glv" Generating shader "cache/shaders/glsl/planet_light1.glf" Loading shader "cache/shaders/glsl/planet_light1.glf" Generating shader "cache/shaders/glsl/planet_diff_light1.glv" Loading shader "cache/shaders/glsl/planet_diff_light1.glv" Generating shader "cache/shaders/glsl/planet_diff_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_light1.glf" Generating shader "cache/shaders/glsl/planet_bump_light1.glv" Loading shader "cache/shaders/glsl/planet_bump_light1.glv" Generating shader "cache/shaders/glsl/planet_bump_light1.glf" Loading shader "cache/shaders/glsl/planet_bump_light1.glf" Generating shader "cache/shaders/glsl/planet_diff_bump_light1.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_light1.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light1.glf" Loading shader "cache/shaders/glsl/planet_light1.glv" Generating shader "cache/shaders/glsl/planet_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_light1.glv" Generating shader "cache/shaders/glsl/planet_diff_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_bump_light1.glv" Generating shader "cache/shaders/glsl/planet_bump_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_bump_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light1.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_light1.glv" Generating shader "cache/shaders/glsl/planet_diff_transp_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_transp_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light1.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_transp_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_transp_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_light1.glv" Generating shader "cache/shaders/glsl/planet_diff_transp_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_transp_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light1.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_transp_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_transp_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_light1.glv" Generating shader "cache/shaders/glsl/planet_sun_light1.glf" Loading shader "cache/shaders/glsl/planet_sun_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_light1.glv" Generating shader "cache/shaders/glsl/planet_diff_sun_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_sun_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light1.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_sun_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_sun_light1.glf" Generating shader "cache/shaders/glsl/sky_light1.glv" Loading shader "cache/shaders/glsl/sky_light1.glv" Generating shader "cache/shaders/glsl/sky_light1.glf" Loading shader "cache/shaders/glsl/sky_light1.glf" Generating shader "cache/shaders/glsl/rings_light1.glv" Loading shader "cache/shaders/glsl/rings_light1.glv" Generating shader "cache/shaders/glsl/rings_light1.glf" Loading shader "cache/shaders/glsl/rings_light1.glf" Generating shader "cache/shaders/glsl/spacecraft_diff_light0.glv" Loading shader "cache/shaders/glsl/spacecraft_diff_light0.glv" Generating shader "cache/shaders/glsl/spacecraft_diff_light0.glf" Loading shader "cache/shaders/glsl/spacecraft_diff_light0.glf" Generating shader "cache/shaders/glsl/spacecraft_light1.glv" Loading shader "cache/shaders/glsl/spacecraft_light1.glv" Generating shader "cache/shaders/glsl/spacecraft_light1.glf" Loading shader "cache/shaders/glsl/spacecraft_light1.glf" Generating shader "cache/shaders/glsl/spacecraft_diff_light1.glv" Loading shader "cache/shaders/glsl/spacecraft_diff_light1.glv" Generating shader "cache/shaders/glsl/spacecraft_diff_light1.glf" Loading shader "cache/shaders/glsl/spacecraft_diff_light1.glf" Generating shader "cache/shaders/glsl/spacecraft_bump_light1.glv" Loading shader "cache/shaders/glsl/spacecraft_bump_light1.glv" Generating shader "cache/shaders/glsl/spacecraft_bump_light1.glf" Loading shader "cache/shaders/glsl/spacecraft_bump_light1.glf" Generating shader "cache/shaders/glsl/spacecraft_diff_bump_light1.glv" Loading shader "cache/shaders/glsl/spacecraft_diff_bump_light1.glv" Generating shader "cache/shaders/glsl/spacecraft_diff_bump_light1.glf" Loading shader "cache/shaders/glsl/spacecraft_diff_bump_light1.glf" Loading shader "cache/shaders/glsl/spacecraft_diff_light1.glv" Generating shader "cache/shaders/glsl/spacecraft_diff_spec_light1.glf" Loading shader "cache/shaders/glsl/spacecraft_diff_spec_light1.glf" Loading shader "cache/shaders/glsl/spacecraft_diff_bump_light1.glv" Generating shader "cache/shaders/glsl/spacecraft_diff_bump_spec_light1.glf" Loading shader "cache/shaders/glsl/spacecraft_diff_bump_spec_light1.glf" Loading planets catalogs Loading script "data/catalogs/planets/BinStars.sc" Loading script "data/catalogs/planets/Stars.sc" Loading script "data/catalogs/planets/Avatar.sc" Loading script "data/catalogs/planets/Cyrannus.sc" Loading script "data/catalogs/planets/SolarSys.sc" Loading script "data/catalogs/planets/SmallMoons.sc" Loading script "data/catalogs/planets/Asteroids.sc" Loading script "data/catalogs/planets/KuiperBelt.sc" Loading script "data/catalogs/planets/ExoPlanets.sc" DONE LOADING SPACECRAFTS Loading spacecrafts Loading script "data/models/spacecrafts/spacecrafts.sc" DONE BUILDING DATABASE DONE INITIALIZING CLUSTERS Initializing catalog clusters parameters Initializing clusters models Loading shader "data/shaders/cluster_particle.glsl" DONE INITIALIZING NEBULAE Initializing catalog nebulae parameters Loading script "data/models/nebulae/Models.cfg" Initializing nebulae models Loading image "data/textures/common/sprites_neb.png" Loading shader "data/shaders/nebula_model.glsl" Loading shader "data/shaders/nebula_model_light1.glsl" Loading shader "data/shaders/nebula_model_light2.glsl" Loading shader "data/shaders/nebula_model_light3.glsl" Loading shader "data/shaders/nebula_model_light4.glsl" Loading shader "data/shaders/nebula_model_map.glsl" Loading shader "data/shaders/nebula_model_map_light1.glsl" Loading shader "data/shaders/nebula_model_map_light2.glsl" Loading shader "data/shaders/nebula_model_map_light3.glsl" Loading shader "data/shaders/nebula_model_map_light4.glsl" DONE INITIALIZING GALAXIES Creating galaxy model "cache/models/galaxies/MilkyWay.gm" Loading image "data/textures/galaxies/MilkyWay_small.png" Loading image "data/textures/galaxies/Sa_side.png" Saving model "cache/models/galaxies/MilkyWay.gm" Loading image "data/textures/galaxies/MilkyWay_small.png" Loading image "data/textures/galaxies/MilkyWay_sys.jpg" Creating subsystems of galaxy "Milky Way" DONE INITIALIZING PLANETS Initializing planets hierarchy DONE INITIALIZING STARS DONE INITIALIZING USER Loading script "config/user.cfg" Loading script "config/keys.cfg" DONE LOADING NEARBY GALAXIES Creating galaxy model "cache/models/galaxies/S0.gm" Loading image "data/textures/galaxies/M104_small.png" Loading image "data/textures/galaxies/S0_side.png" Saving model "cache/models/galaxies/S0.gm" Loading image "data/textures/galaxies/M104_small.png" Loading image "data/textures/galaxies/M104_sys.jpg" Creating subsystems of galaxy "Sombrero" DONE INITIALIZING ENGINE Loading shader "data/shaders/body_particle.glsl" Loading shader "data/shaders/body_particle_point.glsl" Loading shader "data/shaders/body_flare.glsl" Loading shader "data/shaders/point_marker.glsl" Loading shader "data/shaders/orbit_map.glsl" Loading script "config/places.cfg" Loading script "config/journal.cfg" Creating planetary system of star RS 8403-114-8-8466228-490 1043 objects generated DONE Starting loader thread RUNNING ENGINE ................... Loading image "data/textures/galaxies/M104.png" Creating galaxy model "cache/models/galaxies/Sc.gm" Loading image "data/textures/galaxies/M101_small.png" Loading image "data/textures/galaxies/Sc_side.png" Saving model "cache/models/galaxies/Sc.gm" Loading image "data/textures/galaxies/M101_small.png" Loading image "data/textures/galaxies/M101_sys.jpg" Creating galaxy model "cache/models/galaxies/Sa.gm" Loading image "data/textures/galaxies/M81_small.png" Loading image "data/textures/galaxies/Sc_side.png" Saving model "cache/models/galaxies/Sa.gm" Loading image "data/textures/galaxies/M81_small.png" Loading image "data/textures/galaxies/M81_sys.jpg" Creating galaxy model "cache/models/galaxies/SBb.gm" Loading image "data/textures/galaxies/M83_small.png" Loading image "data/textures/galaxies/Sc_side.png" Saving model "cache/models/galaxies/SBb.gm" Loading image "data/textures/galaxies/M83_small.png" Loading image "data/textures/galaxies/M83_sys.jpg" Creating galaxy model "cache/models/galaxies/SBc.gm" Loading image "data/textures/galaxies/IC342_small.png" Loading image "data/textures/galaxies/SBc_side.png" Saving model "cache/models/galaxies/SBc.gm" Loading image "data/textures/galaxies/IC342_small.png" Loading image "data/textures/galaxies/IC342_sys.jpg" Creating galaxy model "cache/models/galaxies/Sb.gm" Loading image "data/textures/galaxies/M51_small.png" Loading image "data/textures/galaxies/Sa_side.png" Saving model "cache/models/galaxies/Sb.gm" Loading image "data/textures/galaxies/M51_small.png" Loading image "data/textures/galaxies/M51_sys.jpg" Creating planetary system of star RS 8403-114-8-8463410-713 147 objects generated Creating nebula model "cache/models/nebulae/Diff4.nm" Loading image "data/textures/nebulae/Diff4x.png" Loading image "data/textures/nebulae/Diff4x.png" Loading image "data/textures/nebulae/Diff4y.png" Loading image "data/textures/nebulae/Diff4y.png" Loading image "data/textures/nebulae/Diff4z.png" Loading image "data/textures/nebulae/Diff4z.png" Saving model "cache/models/nebulae/Diff4.nm" Saving script "data/models/nebulae/Models.cfg" Creating nebula model "cache/models/nebulae/Diff0.nm" Saving model "cache/models/nebulae/Diff0.nm" Saving script "data/models/nebulae/Models.cfg" Creating nebula model "cache/models/nebulae/Diff2.nm" Saving model "cache/models/nebulae/Diff2.nm" Saving script "data/models/nebulae/Models.cfg" Creating planetary system of star RS 8542-464-7-181169-1 143 objects generated Loading atmosphere model "data/models/atmospheres/Sun.atm" Generating shader "cache/shaders/glsl/planet_bump_light3.glv" Loading shader "cache/shaders/glsl/planet_bump_light3.glv" Generating shader "cache/shaders/glsl/planet_bump_sun_light3.glf" Loading shader "cache/shaders/glsl/planet_bump_sun_light3.glf" Loading shader "cache/shaders/glsl/planet_bump_light1.glv" Generating shader "cache/shaders/glsl/planet_bump_sun_light1.glf" Loading shader "cache/shaders/glsl/planet_bump_sun_light1.glf" Loading atmosphere model "data/models/atmospheres/Neptune.atm" Generating shader "cache/shaders/glsl/planet_light4.glv" Loading shader "cache/shaders/glsl/planet_light4.glv" Generating shader "cache/shaders/glsl/planet_light4.glf" Loading shader "cache/shaders/glsl/planet_light4.glf" Loading atmosphere model "data/models/atmospheres/Mars.atm" Generating shader "cache/shaders/glsl/planet_light3.glv" Loading shader "cache/shaders/glsl/planet_light3.glv" Generating shader "cache/shaders/glsl/planet_light3.glf" Loading shader "cache/shaders/glsl/planet_light3.glf" Loading atmosphere model "data/models/atmospheres/Jupiter.atm" Loading atmosphere model "data/models/atmospheres/Venus.atm" Generating shader "cache/shaders/glsl/planet_diff_bump_light3.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_light3.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_sun_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_sun_light3.glf" Generating shader "cache/shaders/glsl/sky_light3.glv" Loading shader "cache/shaders/glsl/sky_light3.glv" Generating shader "cache/shaders/glsl/sky_light3.glf" Loading shader "cache/shaders/glsl/sky_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light1.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_atm_sun_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_atm_sun_light1.glf" Generating shader "cache/shaders/glsl/planet_bump_light4.glv" Loading shader "cache/shaders/glsl/planet_bump_light4.glv" Generating shader "cache/shaders/glsl/planet_bump_light4.glf" Loading shader "cache/shaders/glsl/planet_bump_light4.glf" Generating shader "cache/shaders/glsl/planet_diff_bump_light4.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_light4.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_light4.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light4.glf" Generating shader "cache/shaders/glsl/sky_light4.glv" Loading shader "cache/shaders/glsl/sky_light4.glv" Generating shader "cache/shaders/glsl/sky_light4.glf" Loading shader "cache/shaders/glsl/sky_light4.glf" Loading shader "cache/shaders/glsl/planet_bump_light3.glv" Generating shader "cache/shaders/glsl/planet_bump_light3.glf" Loading shader "cache/shaders/glsl/planet_bump_light3.glf" Generating shader "cache/shaders/glsl/sky_rings_light3.glv" Loading shader "cache/shaders/glsl/sky_rings_light3.glv" Generating shader "cache/shaders/glsl/sky_rings_light3.glf" Loading shader "cache/shaders/glsl/sky_rings_light3.glf" Generating shader "cache/shaders/glsl/planet_diff_bump_rings_light1.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_rings_light1.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_rings_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_rings_atm_light1.glf" Generating shader "cache/shaders/glsl/rings_light3.glv" Loading shader "cache/shaders/glsl/rings_light3.glv" Generating shader "cache/shaders/glsl/rings_light3.glf" Loading shader "cache/shaders/glsl/rings_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light1.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_ice_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_ice_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light3.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_atm_sun_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_atm_sun_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light3.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_ice_atm_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_ice_atm_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light3.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_atm_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_atm_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light3.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_ice_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_ice_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light4.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_atm_light4.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_atm_light4.glf" Generating shader "cache/shaders/glsl/planet_diff_bump_rings_light3.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_rings_light3.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_rings_atm_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_rings_atm_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_rings_light1.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_transp_rings_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_transp_rings_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light3.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_transp_atm_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_transp_atm_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light4.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_transp_atm_light4.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_transp_atm_light4.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_rings_light3.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_transp_rings_atm_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_transp_rings_atm_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light3.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light3.glf" Loading atmosphere model "data/models/atmospheres/Earth.atm" Loading shader "cache/shaders/glsl/planet_diff_bump_light4.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_ice_atm_light4.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_ice_atm_light4.glf" Loading atmosphere model "data/models/atmospheres/Titan.atm" Loading shader "cache/shaders/glsl/planet_light4.glv" Generating shader "cache/shaders/glsl/planet_atm_light4.glf" Loading shader "cache/shaders/glsl/planet_atm_light4.glf" Loading shader "cache/shaders/glsl/planet_light3.glv" Generating shader "cache/shaders/glsl/planet_atm_light3.glf" Loading shader "cache/shaders/glsl/planet_atm_light3.glf" Generating shader "cache/shaders/glsl/sky_light2.glv" Loading shader "cache/shaders/glsl/sky_light2.glv" Generating shader "cache/shaders/glsl/sky_light2.glf" Loading shader "cache/shaders/glsl/sky_light2.glf" Generating shader "cache/shaders/glsl/planet_diff_bump_light2.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_light2.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_atm_sun_light2.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_atm_sun_light2.glf" Loading shader "cache/shaders/glsl/planet_light3.glv" Generating shader "cache/shaders/glsl/planet_atm_sun_light3.glf" Loading shader "cache/shaders/glsl/planet_atm_sun_light3.glf" Loading shader "cache/shaders/glsl/planet_light1.glv" Generating shader "cache/shaders/glsl/planet_atm_sun_light1.glf" Loading shader "cache/shaders/glsl/planet_atm_sun_light1.glf" Creating planetary system of star RS 8542-464-8-1449134-1 150 objects generated Loading shader "cache/shaders/glsl/planet_diff_bump_light2.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_atm_light2.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_atm_light2.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light2.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_transp_atm_light2.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_transp_atm_light2.glf" Generating shader "cache/shaders/glsl/planet_light2.glv" Loading shader "cache/shaders/glsl/planet_light2.glv" Generating shader "cache/shaders/glsl/planet_light2.glf" Loading shader "cache/shaders/glsl/planet_light2.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light2.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_ice_light2.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_ice_light2.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light2.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_light2.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light2.glf" Loading shader "cache/shaders/glsl/sky_light2.glv" Generating shader "cache/shaders/glsl/sky_ecl_light2.glf" Loading shader "cache/shaders/glsl/sky_ecl_light2.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light2.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_atm_ecl_light2.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_atm_ecl_light2.glf" Loading shader "cache/shaders/glsl/planet_light2.glv" Generating shader "cache/shaders/glsl/planet_atm_ecl_light2.glf" Loading shader "cache/shaders/glsl/planet_atm_ecl_light2.glf" Generating shader "cache/shaders/glsl/sky_rings_light2.glv" Loading shader "cache/shaders/glsl/sky_rings_light2.glv" Generating shader "cache/shaders/glsl/sky_rings_ecl_light2.glf" Loading shader "cache/shaders/glsl/sky_rings_ecl_light2.glf" Generating shader "cache/shaders/glsl/rings_light2.glv" Loading shader "cache/shaders/glsl/rings_light2.glv" Generating shader "cache/shaders/glsl/rings_light2.glf" Loading shader "cache/shaders/glsl/rings_light2.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light2.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_transp_atm_ecl_light2.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_transp_atm_ecl_light2.glf" Generating shader "cache/shaders/glsl/planet_diff_bump_rings_light2.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_rings_light2.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_rings_atm_ecl_light2.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_rings_atm_ecl_light2.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_rings_light2.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_transp_rings_atm_ecl_light2.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_transp_rings_atm_ecl_light2.glf" Loading shader "cache/shaders/glsl/sky_rings_light2.glv" Generating shader "cache/shaders/glsl/sky_rings_light2.glf" Loading shader "cache/shaders/glsl/sky_rings_light2.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_rings_light1.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_ice_rings_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_ice_rings_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_rings_light2.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_ice_rings_atm_light2.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_ice_rings_atm_light2.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_rings_light3.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_ice_rings_atm_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_ice_rings_atm_light3.glf" Generating shader "cache/shaders/glsl/rings_light4.glv" Loading shader "cache/shaders/glsl/rings_light4.glv" Generating shader "cache/shaders/glsl/rings_light4.glf" Loading shader "cache/shaders/glsl/rings_light4.glf" Generating shader "cache/shaders/glsl/planet_diff_bump_rings_light4.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_rings_light4.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_ice_rings_atm_light4.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_ice_rings_atm_light4.glf" Generating shader "cache/shaders/glsl/sky_rings_light1.glv" Loading shader "cache/shaders/glsl/sky_rings_light1.glv" Generating shader "cache/shaders/glsl/sky_rings_light1.glf" Loading shader "cache/shaders/glsl/sky_rings_light1.glf" Generating shader "cache/shaders/glsl/sky_rings_light4.glv" Loading shader "cache/shaders/glsl/sky_rings_light4.glv" Generating shader "cache/shaders/glsl/sky_rings_light4.glf" Loading shader "cache/shaders/glsl/sky_rings_light4.glf" Creating planetary system of star RS 8542-450-8-6250669-11 407 objects generated Loading shader "cache/shaders/glsl/planet_diff_bump_light2.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_water_atm_light2.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_water_atm_light2.glf" Generating shader "cache/shaders/glsl/water_light2.glv" Loading shader "cache/shaders/glsl/water_light2.glv" Generating shader "cache/shaders/glsl/water_atm_light2.glf" Loading shader "cache/shaders/glsl/water_atm_light2.glf" Generating shader "cache/shaders/glsl/water_light1.glv" Loading shader "cache/shaders/glsl/water_light1.glv" Generating shader "cache/shaders/glsl/water_atm_light1.glf" Loading shader "cache/shaders/glsl/water_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light1.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_ice_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_ice_light1.glf" Creating galaxy model "cache/models/galaxies/NGC6744.gm" Loading image "data/textures/galaxies/NGC6744_small.png" Loading image "data/textures/galaxies/Sb_side.png" Saving model "cache/models/galaxies/NGC6744.gm" Loading image "data/textures/galaxies/NGC6744_small.png" Loading image "data/textures/galaxies/NGC6744_sys.jpg" Creating galaxy model "cache/models/galaxies/SBa.gm" Loading image "data/textures/galaxies/NGC1232_small.png" Loading image "data/textures/galaxies/Sc_side.png" Saving model "cache/models/galaxies/SBa.gm" Loading image "data/textures/galaxies/NGC1232_small.png" Loading image "data/textures/galaxies/NGC1232_sys.jpg" Creating galaxy model "cache/models/galaxies/M33.gm" Loading image "data/textures/galaxies/M33_small.png" Loading image "data/textures/galaxies/Sc_side.png" Saving model "cache/models/galaxies/M33.gm" Loading image "data/textures/galaxies/M33_small.png" Loading image "data/textures/galaxies/M33_sys.jpg" Creating galaxy model "cache/models/galaxies/Irr.gm" Saving model "cache/models/galaxies/Irr.gm" Creating galaxy model "cache/models/galaxies/M31.gm" Loading image "data/textures/galaxies/M31_small.png" Loading image "data/textures/galaxies/Sb_side.png" Saving model "cache/models/galaxies/M31.gm" Loading image "data/textures/galaxies/M31_small.png" Loading image "data/textures/galaxies/M31_sys.jpg" Creating galaxy model "cache/models/galaxies/SMC.gm" Loading image "data/textures/galaxies/SMC_small.png" Loading image "data/textures/galaxies/SMC_side.png" Saving model "cache/models/galaxies/SMC.gm" Loading image "data/textures/galaxies/SMC_small.png" Loading image "data/textures/galaxies/SMC_sys.jpg" Loading image "data/textures/galaxies/MilkyWay.png" Creating galaxy model "cache/models/galaxies/LMC.gm" Loading image "data/textures/galaxies/LMC_small.png" Loading image "data/textures/galaxies/LMC_side.png" Saving model "cache/models/galaxies/LMC.gm" Loading image "data/textures/galaxies/LMC_small.png" Loading image "data/textures/galaxies/LMC_sys.jpg" Loading image "data/textures/galaxies/LMC.png" Creating subsystems of galaxy "Sagittarius dSph" Loading image "data/textures/galaxies/SMC.png" Creating planetary system of star RS 8403-464-9-13129017-17 1053 objects generated Loading shader "cache/shaders/glsl/planet_light2.glv" Generating shader "cache/shaders/glsl/planet_atm_light2.glf" Loading shader "cache/shaders/glsl/planet_atm_light2.glf" Loading atmosphere model "data/models/atmospheres/Greenworld.atm" Loading shader "cache/shaders/glsl/planet_diff_bump_rings_light2.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_rings_atm_light2.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_rings_atm_light2.glf" Generating shader "cache/shaders/glsl/planet_bump_light2.glv" Loading shader "cache/shaders/glsl/planet_bump_light2.glv" Generating shader "cache/shaders/glsl/planet_bump_light2.glf" Loading shader "cache/shaders/glsl/planet_bump_light2.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_rings_light2.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_water_rings_atm_light2.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_water_rings_atm_light2.glf" Generating shader "cache/shaders/glsl/water_rings_light1.glv" Loading shader "cache/shaders/glsl/water_rings_light1.glv" Generating shader "cache/shaders/glsl/water_rings_atm_light1.glf" Loading shader "cache/shaders/glsl/water_rings_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_rings_light2.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_transp_rings_atm_light2.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_transp_rings_atm_light2.glf" Generating shader "cache/shaders/glsl/water_rings_light2.glv" Loading shader "cache/shaders/glsl/water_rings_light2.glv" Generating shader "cache/shaders/glsl/water_rings_atm_light2.glf" Loading shader "cache/shaders/glsl/water_rings_atm_light2.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light2.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_ice_atm_light2.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_ice_atm_light2.glf" Creating subsystems of galaxy "Large Magellanic Cloud" ERROR: MemoryManager.CheckMemory(): Can't find oldest landscape nodes (code 1) Saving image "screenshots/scr00000.jpg" Creating planetary system of star "Sol" 181 objects found in catalog Creating planetary system of star RS 8403-464-9-13129003-49 1054 objects generated Loading shader "cache/shaders/glsl/planet_diff_bump_light4.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_water_atm_light4.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_water_atm_light4.glf" Generating shader "cache/shaders/glsl/water_light4.glv" Loading shader "cache/shaders/glsl/water_light4.glv" Generating shader "cache/shaders/glsl/water_atm_light4.glf" Loading shader "cache/shaders/glsl/water_atm_light4.glf" Generating shader "cache/shaders/glsl/water_light3.glv" Loading shader "cache/shaders/glsl/water_light3.glv" Generating shader "cache/shaders/glsl/water_atm_light3.glf" Loading shader "cache/shaders/glsl/water_atm_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light3.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_water_atm_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_water_atm_light3.glf" Creating planetary system of star RS 8403-464-9-13128975-46 1039 objects generated Creating planetary system of star RS 8403-464-9-13129003-78 771 objects generated Loading shader "cache/shaders/glsl/planet_diff_bump_light2.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_transp_atm_sun_light2.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_transp_atm_sun_light2.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light1.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_ecl_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_ecl_light1.glf" Creating planetary system of star RS 8403-464-8-1641137-104 146 objects generated Creating planetary system of star RS 8403-464-9-13129098-151 775 objects generated Loading shader "cache/shaders/glsl/planet_diff_bump_light1.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_water_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_water_atm_light1.glf" Creating planetary system of star "HD 151804/HIP 82493" 295 objects generated Loading shader "cache/shaders/glsl/planet_bump_light2.glv" Generating shader "cache/shaders/glsl/planet_bump_atm_light2.glf" Loading shader "cache/shaders/glsl/planet_bump_atm_light2.glf" Creating planetary system of star "MU Sgr/13 Sgr/HD 166937/HIP 89341" 1044 objects generated Creating planetary system of star "NU Aql/32 Aql/HD 182835/HIP 95585" 1033 objects generated Loading shader "cache/shaders/glsl/planet_bump_light2.glv" Generating shader "cache/shaders/glsl/planet_bump_atm_ecl_light2.glf" Loading shader "cache/shaders/glsl/planet_bump_atm_ecl_light2.glf" Loading image "data/textures/galaxies/M31.png" Creating planetary system of star RSC 8403-3960-0-0-90 242 objects generated Creating planetary system of star RSC 8403-3960-0-0-109 48 objects generated Loading shader "cache/shaders/glsl/planet_diff_bump_light3.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_transp_atm_sun_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_transp_atm_sun_light3.glf" Start recording: "screenshots/capture/00000000.jpg" Stop recording: "screenshots/capture/00000004.jpg" Creating planetary system of star RSC 8403-3960-0-0-138 759 objects generated Loading shader "cache/shaders/glsl/sky_light1.glv" Generating shader "cache/shaders/glsl/sky_ecl_light1.glf" Loading shader "cache/shaders/glsl/sky_ecl_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light1.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_atm_ecl_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_atm_ecl_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light1.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_transp_atm_ecl_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_transp_atm_ecl_light1.glf" Creating planetary system of star "HD 170457/HIP 90713" 624 objects generated Loading shader "cache/shaders/glsl/planet_bump_light4.glv" Generating shader "cache/shaders/glsl/planet_bump_atm_light4.glf" Loading shader "cache/shaders/glsl/planet_bump_atm_light4.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light3.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_ecl_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_ecl_light3.glf" Loading shader "cache/shaders/glsl/planet_bump_light3.glv" Generating shader "cache/shaders/glsl/planet_bump_atm_light3.glf" Loading shader "cache/shaders/glsl/planet_bump_atm_light3.glf" Creating nebula model "cache/models/nebulae/M42.nm" Loading image "data/textures/nebulae/M42_posx.png" Loading image "data/textures/nebulae/M42_posx.png" Loading image "data/textures/nebulae/M42_posy.png" Loading image "data/textures/nebulae/M42_posy.png" Loading image "data/textures/nebulae/M42_posz.png" Loading image "data/textures/nebulae/M42_posz.png" Saving model "cache/models/nebulae/M42.nm" Saving script "data/models/nebulae/Models.cfg" Creating planetary system of star "HD 96660/HIP 54380" 54 objects generated Loading shader "cache/shaders/glsl/planet_diff_bump_light2.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_ice_atm_ecl_light2.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_ice_atm_ecl_light2.glf" Creating planetary system of star RS 8403-86-8-13197810-22 124 objects generated Creating planetary system of star RS 8403-86-9-105582483-99 116 objects generated ERROR: TLandQuadtree::PassNode(): Unexpected deleting of child node! ERROR: TTexture::GetPixelsFromTexture(): pixels[] array already exists! ERROR: MemoryManager.CheckMemory(): Can't find oldest resource ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateMesh(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateMesh(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateMesh(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateMesh(): Error disposing memory ERROR: MemoryManager.CheckMemory(): Can't find oldest landscape nodes (code 1) ERROR: MemoryManager.CheckMemory(): Can't find oldest resource ERROR: LandNodeCache.CreateMesh(): Error disposing memory ERROR: LandNodeCache.CreateMesh(): Error disposing memory ERROR: LandNodeCache.CreateMesh(): Error disposing memory ERROR: LandNodeCache.CreateMesh(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateMesh(): Error disposing memory ERROR: LandNodeCache.CreateMesh(): Error disposing memory ERROR: LandNodeCache.CreateMesh(): Error disposing memory ERROR: LandNodeCache.CreateMesh(): Error disposing memory ERROR: LandNodeCache.CreateMesh(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateMesh(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateMesh(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: MemoryManager.CheckMemory(): Can't find oldest landscape nodes (code 1) ERROR: MemoryManager.CheckMemory(): Can't find oldest resource ERROR: LandNodeCache.CreateMesh(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateMesh(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: GalNodeCache.CreateGalaxyBlock(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateMesh(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: MemoryManager.CheckMemory(): Can't find oldest star nodes (code 2) ERROR: MemoryManager.CheckMemory(): Can't find oldest resource ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateMesh(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: TTexture::GetPixelsFromTexture(): pixels[] array already exists! ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateMesh(): Error disposing memory ERROR: MemoryManager.CheckMemory(): Can't find oldest landscape nodes (code 1) ERROR: MemoryManager.CheckMemory(): Can't find oldest resource ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: GalNodeCache.CreateGalaxyBlock(): Error disposing memory ERROR: GalNodeCache.CreateGalaxyBlock(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory [snip] ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateMesh(): Error disposing memory ERROR: LandNodeCache.CreateMesh(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateMesh(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory ERROR: LandNodeCache.CreateMesh(): Error disposing memory ERROR: LandNodeCache.CreateTexture(): Error disposing memory Creating planetary system of star "HD 183400/HIP 95744" 49 objects generated Creating planetary system of star RS 8403-86-9-105582070-46 236 objects generated Creating planetary system of star "HD 179100/HIP 94220" 1038 objects generated Loading shader "cache/shaders/glsl/planet_bump_light1.glv" Generating shader "cache/shaders/glsl/planet_bump_atm_sun_light1.glf" Loading shader "cache/shaders/glsl/planet_bump_atm_sun_light1.glf" ERROR: MemoryManager.CheckMemory(): Texture id=14022 not found in cache ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory ERROR: MemoryManager.CheckMemory(): Can't find oldest resource ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory ERROR: TextureCache.GetTexture(): Error disposing memory ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory [snip] ERROR: StarNodeCache.CreateClusterBlock(): Error disposing memory ERROR: StarNodeCache.CreateClusterBlock(): Error disposing memory ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Creating planetary system of star RS 8403-86-8-13200389-64 45 objects generated Creating planetary system of star RS 8403-86-9-105596118-18 1025 objects generated ERROR: MemoryManager.CheckMemory(): Texture id=12933 not found in cache ERROR: MemoryManager.CheckMemory(): Can't find oldest resource ERROR: TextureCache.GetTexture(): Error disposing memory ERROR: TextureCache.GetTexture(): Error disposing memory ERROR: TextureCache.GetTexture(): Error disposing memory ERROR: TextureCache.GetTexture(): Error disposing memory Generating shader "cache/shaders/glsl/planet_bump_rings_light1.glv" Loading shader "cache/shaders/glsl/planet_bump_rings_light1.glv" Generating shader "cache/shaders/glsl/planet_bump_rings_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_bump_rings_atm_light1.glf" Generating shader "cache/shaders/glsl/planet_rings_light1.glv" Loading shader "cache/shaders/glsl/planet_rings_light1.glv" Generating shader "cache/shaders/glsl/planet_rings_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_rings_atm_light1.glf" Creating planetary system of star RS 8403-86-8-13199518-42 38 objects generated Creating planetary system of star RS 8403-86-8-13199518-48 1036 objects generated ERROR: MemoryManager.CheckMemory(): Texture id=15088 not found in cache ERROR: TextureCache.GetTexture(): Error disposing memory ERROR: MemoryManager.CheckMemory(): Can't find oldest resource ERROR: TextureCache.GetTexture(): Error disposing memory ERROR: TextureCache.GetTexture(): Error disposing memory [snip] ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Creating planetary system of star RS 8403-86-8-13199514-45 44 objects generated ERROR: MemoryManager.CheckMemory(): Texture id=16155 not found in cache ERROR: MemoryManager.CheckMemory(): Can't find oldest resource ERROR: TextureCache.GetTexture(): Error disposing memory ERROR: TextureCache.GetTexture(): Error disposing memory Loading shader "cache/shaders/glsl/planet_light3.glv" Generating shader "cache/shaders/glsl/planet_ecl_light3.glf" Loading shader "cache/shaders/glsl/planet_ecl_light3.glf" ERROR: TextureCache.GetTexture(): Error disposing memory ERROR: TextureCache.GetTexture(): Error disposing memory ERROR: TextureCache.GetTexture(): Error disposing memory ERROR: TextureCache.GetTexture(): Error disposing memory ERROR: TextureCache.GetTexture(): Error disposing memory ERROR: TextureCache.GetTexture(): Error disposing memory ERROR: TextureCache.GetTexture(): Error disposing memory ERROR: TextureCache.GetTexture(): Error disposing memory ERROR: TextureCache.GetTexture(): Error disposing memory ERROR: TextureCache.GetTexture(): Error disposing memory ERROR: TextureCache.GetTexture(): Error disposing memory ERROR: TextureCache.GetTexture(): Error disposing memory ERROR: TextureCache.GetTexture(): Error disposing memory ERROR: TextureCache.GetTexture(): Error disposing memory ERROR: TextureCache.GetTexture(): Error disposing memory ERROR: TextureCache.GetTexture(): Error disposing memory ERROR: TextureCache.GetTexture(): Error disposing memory ERROR: StarNodeCache.CreateClusterBlock(): Error disposing memory ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory ERROR: MemoryManager.CheckMemory(): Texture id=16197 not found in cache Deleting solar system of star RS 8403-114-8-8466228-490 Creating planetary system of star RS 8403-86-8-13199514-45 44 objects generated Deleting solar system of star RS 8542-464-7-181169-1 Creating planetary system of star RS 8403-86-7-1650052-115 923 objects generated ERROR: MemoryManager.CheckMemory(): Can't find oldest resource ERROR: TextureCache.GetTexture(): Error disposing memory ERROR: TextureCache.GetTexture(): Error disposing memory ERROR: TextureCache.GetTexture(): Error disposing memory ERROR: TextureCache.GetTexture(): Error disposing memory ERROR: TextureCache.GetTexture(): Error disposing memory