SpaceEngine Version 0.9.7.2 beta STARTING Loading script "config/main.cfg" [MT] Loading script "config/universe.cfg" [MT] Loading script "config/user.cfg" [MT] Loading image "textures/common/splash07.jpg" DONE INITIALIZING OPENGL [MT] Vendor: NVIDIA Corporation [MT] Renderer: GeForce GTS 450/PCIe/SSE2 [MT] OpenGL version: 4.4.0 NVIDIA 344.11 [MT] GLSL version: 4.40 NVIDIA via Cg compiler [MT] Saving script "config/main.cfg" [MT] Extensions: GL_AMD_multi_draw_indirect GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_query_buffer_object GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_debug GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_blend_equation_advanced GL_NV_blend_square GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NV_shader_thread_group GL_KHR_blend_equation_advanced GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control [MT] Floating-point pixel format: GL_RGBA16F_ARB [MT] Half float supported [MT] 3D textures supported [MT] Stereoscopic draw buffers not supported [MT] Binary shader program supported [MT] Sync objects supported [MT] Max texture image units: 32 [MT] Max vertex texture image units: 32 [MT] Max combined texture image units: 192 [MT] Max texture size: 16384 [MT] Max rectangle texture size: 16384 [MT] Max cubemap texture size: 16384 [MT] Max 3D texture size: 2048 [MT] Max viewport size: 16384 x 16384 [MT] Max anisotropy: 16 [MT] Max multisamples: 32 [MT] Draw buffers: 8 DONE INITIALIZING OPENAL [MT] Vendor: Creative Labs Inc. [MT] Renderer: Software [MT] OpenAL Version: OpenAL 1.0 [MT] OpenAL Extentions: EAX 2.0, EAX 3.0, EAX Unified, and EAX-AC3 [MT] ALC Default device specifier: DirectSound3D [MT] ALC Device specifier: DirectSound [MT] ALC Extensions: [MT] Loading default sounds DONE INITIALIZING LOADER [MT] Number of CPUs: 4 [MT] Loader threads: 2 [MT] RAM granularty: 4 kb [MT] Total RAM: 4095 Mb [MT] Available RAM: 3927 Mb [MT] Total VRAM: 512 Mb [MT] Available VRAM: 451 Mb [MT] Dedicated VRAM: 512 Mb (auto) [MT] Dynamic video memory detection is enabled [MT] Searching for pak files [MT] Loading "catalogs/CatalogsSE.pak": 5 folders, 24 files [MT] Loading "locale/Fonts.pak": 0 folders, 8 files [MT] Loading "models/atmospheres/Atmospheres.pak": 0 folders, 10 files [MT] Loading "models/spacecrafts/ShipsModelsSE.pak": 2 folders, 110 files [MT] Loading "system/shaders.pak": 1 folders, 134 files [MT] Loading "textures/common/CommonTexSE.pak": 0 folders, 16 files [MT] Loading "textures/galaxies/GalaxiesTexSE.pak": 0 folders, 177 files [MT] Loading "textures/nebulae/NebulaeTexSE.pak": 0 folders, 53 files [MT] Loading "textures/planets/Callisto/Bump-fake-SE-16k.pak": 7 folders, 2047 files [MT] Loading "textures/planets/Callisto/Surface-JVV-16k.pak": 7 folders, 2047 files [MT] Loading "textures/planets/Dione/Surface-HD-16k.pak": 7 folders, 2047 files [MT] Loading "textures/planets/Earth/Bump-PBC-128k-1.pak": 3 folders, 32768 files [MT] Loading "textures/planets/Earth/Bump-PBC-128k-2.pak": 3 folders, 32768 files [MT] Loading "textures/planets/Earth/Bump-PBC-128k-3.pak": 3 folders, 32768 files [MT] Loading "textures/planets/Earth/Bump-PBC-16k.pak": 7 folders, 2047 files [MT] Loading "textures/planets/Earth/Bump-PBC-32k.pak": 7 folders, 6144 files [MT] Loading "textures/planets/Earth/Bump-PBC-64k.pak": 7 folders, 24576 files [MT] Loading "textures/planets/Earth/Clouds-SE-16k.pak": 7 folders, 2047 files [MT] Loading "textures/planets/Earth/Clouds-SE-32k.pak": 7 folders, 6144 files [MT] Loading "textures/planets/Earth/Clouds-SE-64k.pak": 7 folders, 24576 files [MT] Loading "textures/planets/Earth/Lights-HD-16k.pak": 7 folders, 2047 files [MT] Loading "textures/planets/Earth/Lights-HD-32k.pak": 7 folders, 6144 files [MT] Loading "textures/planets/Earth/Lights-HD-64k.pak": 7 folders, 24576 files [MT] Loading "textures/planets/Earth/Surface-PBC-128k-1.pak": 4 folders, 49152 files [MT] Loading "textures/planets/Earth/Surface-PBC-128k-2.pak": 4 folders, 49152 files [MT] Loading "textures/planets/Earth/Surface-PBC-16k.pak": 7 folders, 2047 files [MT] Loading "textures/planets/Earth/Surface-PBC-32k.pak": 7 folders, 6144 files [MT] Loading "textures/planets/Earth/Surface-PBC-64k.pak": 7 folders, 24576 files [MT] Loading "textures/planets/Enceladus/Surface-HD-16k.pak": 7 folders, 2047 files [MT] Loading "textures/planets/Europa/Bump-fake-SE-16k.pak": 7 folders, 2047 files [MT] Loading "textures/planets/Europa/Surface-JVV-16k.pak": 7 folders, 2047 files [MT] Loading "textures/planets/Ganymede/Bump-fake-SE-16k.pak": 7 folders, 2047 files [MT] Loading "textures/planets/Ganymede/Surface-PBC-16k.pak": 7 folders, 2047 files [MT] Loading "textures/planets/Hyperion/Bump-fake-SE-2k.pak": 7 folders, 31 files [MT] Loading "textures/planets/Hyperion/Surface-JVV-2k.pak": 7 folders, 31 files [MT] Loading "textures/planets/Iapetus/Bump-fake-VO-2k.pak": 7 folders, 31 files [MT] Loading "textures/planets/Iapetus/Surface-HD-16k.pak": 7 folders, 2047 files [MT] Loading "textures/planets/Io/Bump-fake-SE-8k.pak": 7 folders, 511 files [MT] Loading "textures/planets/Io/Surface-PBC-8k.pak": 7 folders, 511 files [MT] Loading "textures/planets/Jupiter/Surface-JVV-8k.pak": 7 folders, 511 files [MT] Loading "textures/planets/Mars/Bump-PBC-16k.pak": 7 folders, 2047 files [MT] Loading "textures/planets/Mars/Bump-PBC-32k.pak": 7 folders, 6144 files [MT] Loading "textures/planets/Mars/Bump-PBC-64k.pak": 7 folders, 24576 files [MT] Loading "textures/planets/Mars/Surface-PBC-16k.pak": 7 folders, 2047 files [MT] Loading "textures/planets/Mars/Surface-PBC-32k.pak": 7 folders, 6144 files [MT] Loading "textures/planets/Mercury/Bump-fake-HD-16k.pak": 7 folders, 2047 files [MT] Loading "textures/planets/Mercury/Bump-fake-HD-32k.pak": 7 folders, 6144 files [MT] Loading "textures/planets/Mercury/Surface-SE-16k.pak": 7 folders, 2047 files [MT] Loading "textures/planets/Mercury/Surface-SE-32k.pak": 7 folders, 6144 files [MT] Loading "textures/planets/Mercury/Surface-SE-64k.pak": 7 folders, 24576 files [MT] Loading "textures/planets/Mimas/Bump-fake-SE-4k.pak": 7 folders, 127 files [MT] Loading "textures/planets/Mimas/Surface-HD-8k.pak": 7 folders, 511 files [MT] Loading "textures/planets/Moon/Bump-SE-16k.pak": 7 folders, 2047 files [MT] Loading "textures/planets/Moon/Bump-SE-32k.pak": 7 folders, 6144 files [MT] Loading "textures/planets/Moon/Bump-SE-64k.pak": 7 folders, 24576 files [MT] Loading "textures/planets/Moon/Surface-JVV-16k.pak": 7 folders, 2047 files [MT] Loading "textures/planets/Moon/Surface-JVV-32k.pak": 7 folders, 6144 files [MT] Loading "textures/planets/Moon/Surface-JVV-64k.pak": 7 folders, 24576 files [MT] Loading "textures/planets/PlanetsTexSE.pak": 362 folders, 33958 files [MT] Loading "textures/planets/Rhea/Surface-HD-16k.pak": 7 folders, 2047 files [MT] Loading "textures/planets/Saturn/Surface-BJ-4k.pak": 7 folders, 127 files [MT] Loading "textures/planets/Tethys/Surface-HD-16k.pak": 7 folders, 2047 files [MT] Loading "textures/planets/Titan/Bump-fake-SE-8k.pak": 7 folders, 511 files [MT] Loading "textures/planets/Titan/Surface-SE-8k.pak": 7 folders, 511 files [MT] Loading "textures/planets/Triton/Surface-DI-16k.pak": 7 folders, 2047 files [MT] Loading "textures/planets/Venus/Bump-SE-128k-1.pak":[MT] error [MT] ERROR: Can't open "textures/planets/Venus/Bump-SE-128k-1.pak" [MT] Loading "textures/planets/Venus/Bump-SE-128k-2.pak":[MT] error [MT] ERROR: Can't open "textures/planets/Venus/Bump-SE-128k-2.pak" [MT] Loading "textures/planets/Venus/Bump-SE-128k-3.pak":[MT] error [MT] ERROR: Can't open "textures/planets/Venus/Bump-SE-128k-3.pak" [MT] Loading "textures/planets/Venus/Bump-SE-16k.pak": 7 folders, 2047 files [MT] Loading "textures/planets/Venus/Bump-SE-32k.pak": 7 folders, 6144 files [MT] Loading "textures/planets/Venus/Bump-SE-64k.pak": 7 folders, 24576 files [MT] Loading "textures/planets/Venus/Surface-JVV-128k-1.pak": 3 folders, 32768 files [MT] Loading "textures/planets/Venus/Surface-JVV-128k-2.pak": 3 folders, 32768 files [MT] Loading "textures/planets/Venus/Surface-JVV-128k-3.pak": 3 folders, 32768 files [MT] Loading "textures/planets/Venus/Surface-JVV-16k.pak": 7 folders, 2047 files [MT] Loading "textures/planets/Venus/Surface-JVV-32k.pak": 7 folders, 6144 files [MT] Loading "textures/planets/Venus/Surface-JVV-64k.pak": 7 folders, 24576 files [MT] Loading "textures/spacecrafts/ShipsTexSE.pak": 3 folders, 35 files [MT] Total: 701466 files in 78 paks [MT] Initializing the filesystem data DONE INITIALIZING OCULUS RIFT [MT] Oculus Rift HMD not detected, using virtual debug HMD [MT] Display device: [MT] Product name: Oculus Rift DK1 [MT] Manufacturer: Oculus VR [MT] Display resolution: 1280 x 800 [MT] Render resolution: 2242 x 1553 [MT] Default FOV: 129.872 [MT] Maximum FOV: 149.937 [MT] Interpup. distance: 6.4 DONE LOADING LOCALIZATIONS [MT] 18 localizations found [MT] Loading script "locale/pol-gui.cfg" [MT] 673 localization strings loaded [MT] WARNING: loc.SetLocalization(): Translation not found for some strings. -------------------- "Rings" "Surf/sea altitude" "App. mag" "Abs. mag" "Lumin." "Air pressure" "Air temperature" "Atmospheric pressure at surface" "Air density at surface" "Air temperature at surface" "Height of homogeneous atmosphere" "Tropopause height" "Apocentric distance" "Pericenter" "Apocenter" "Hill sphere radius" "Influence sphere radius" "Roche limit for satellites" "Filter settings" "Filter" "Object to search" "System's main star" "Object's parent sun" "Planet only" "Moon only" "Planet and moon" "Sun count" "Moon count" "Planet parameters" "Moon parameters" "Object parameters" "Any" "Doesn't matter" "Oceania" "Terra" "Desert" "Selena" "Titan" "Ice world" "Gas giant" "Ice giant" "Scorched" "Hot" "Warm" "Temperate" "Cool" "Cold" "Frozen" "Life forms" "Life biomes" "Life origin" "Organic life" "Exotic life" "Exotic" "unicellular" "multicellular" "Unicellular" "Multicellular" "Unicel. or multicel." "Any biome" "subglacial" "marine" "terrestrial" "aerial" "Subglacial" "Marine" "Terrestrial" "Aerial" "Abiogenesis" "Panspermia" "Subgiant" "Main sequence" "Subdwarf" "Unknown" "kilometer" "ft" "mi" "mile" "nmi" "nautical mile" "astronomical unit" "light-second" "light-seconds" "light-minutes" "light-hours" "light-days" "light-years" "light-year" "ly" "kly" "Mly" "Gly" "parsec" "parsecs" "ft/sec" "mi/sec" "nmi/sec" "ly/sec" "kly/sec" "Mly/sec" "Gly/sec" "Kelvin" "Celsius" "Fahrenheit" "Large distances" "Medium distances" "Small distances" "Planetarium" "Single player" "Multiplayer" "Editor" "Edit planet" "Video capture without GUI" "Video capture with GUI" "Screenshot without GUI" "Screenshot with GUI" "Recording frame" "Switch to next display" "Close SpaceEngine" "Spacecraft manager" "Universe map for selection" "System chart" "Add to locations" "Orbit object by joystick" "Select object by joystick" "Look back" "Look left" "Look right" "Look up" "Look down" "Display" "Common controls" "Free camera" "Camera controls" "Ship controls" "Action" "Key 1" "Key 2" "Keyboard" "Mouse" "Joystick" "Sensitivity of " "Mouse sensitivity" "Turn by keys speed" "Roll by keys speed" "" "" "Variable was reset to default value" "Min diameter" "Max diameter" "Lighting angle" "Apply" "Back" "Calibrate" "Screenshots format" "Glow map" "This will reset all controls in the current tab to their default values. Are you sure?" "This will clear all bindings for the selected action. Are you sure?" "auto" "Auto exposure: off" "Auto exposure: simple" "Auto exposure: normal" "Planet shine bright" "Point sources" "Scale" "Points scale" "Overbright" "Star points style" "Planet points style" "Motion blur" "Motion & rot blur" "Night side lights" "Thermal emission shift" "Searching stars" "Window mode" "Fullscreen" "Windowed" "Custom display resolution" "Window size" "Vertical synchronization" "Anisotropy level" "Interface resolution" "Decrease ambient light" "Discovery method" "Radial velocity" "Transit" "Astrometry" "Microlensing" "Direct imaging" "Transit timing variations" "Transit duration variations" "Orbital light variations" "Eclipsing binary timing" "Variable star timing" "Pulsar timing" "Polarimetry" "Auroral radio emission" "Interferometry" "Astronaut" "Build menu" "Build" "Destroy" "constructed" "destroyed" "Sound" "Sound effects" "Music" "No repeat" "Repeat track" "Repeat playlist" "Play in order" "Play random" "Context playing" "Switch view" "Can't move camera in cockpit view" "Auto view" "Cockpit view" "Behind view" "Hyperjump" "Aviation" "Mode" "Off" "Orb" "Hor" "Off HUD" "Orbital HUD" "Horizontal HUD" "Prograde" "Retrograde" "Radial" "Antiradial" "Normal Up" "Normal Down" "Horizon" "Rotate to target" "Center on ship" "Kill rotation" "Sync velocity" "Sync rotation" "Elevation" "Altitude" "Speed of sound" "Mach" "Dynamic pressure" "Air velocity" "Surf velocity" "Grav accel" "Aero accel" "Thrust" "Total accel" "g Force" "Angular velocity" "Angular accel" "Attack angle" "Sideslip angle" "Elevator" "Elevator +" "Elevator -" "Rudder" "Rudder +" "Rudder -" "Ailerons" "Ailerons +" "Ailerons -" "Flaps" "Flaps +" "Flaps -" "Main engines" "Main engines +" "Main engines -" "Retro engines" "Retro engines +" "Retro engines -" "Hover engines" "Hover engines +" "Hover engines -" "Thrusters" "Orbital parameters" "Planet radius" "Atmo height" "Cheater!" "Stereoscopic 3D" "Oculus Rift" "Cross eye" "Horizontal stereopair" "Vertical stereopair" "Anaglyph" "Active (shutter)" "Restart SpaceEngine and go to fullscreen to enable or disable the hardware shutter 3D" "Go to fullscreen to enable the hardware shutter 3D!" "The shutter 3D is not supported by your hardware, imitation is used" "Distortion" "Interlaced" "Swap left/right" "Correct chromaticism" "Interpup. distance" "Stereobase" "Convergence" "Center location" "Reset orientation" "Oculus render scale" "Interface depth" "Interface size" "Left lens color" "Right lens color" -------------------- [MT] WARNING: loc.SetLocalization(): Unknown translation strings found. Possible reasons: Obsolete translations (they should be removed from the localization file). Duplicated translations (search thought the localization file for duplicates). A lot of these strings may indicate a syntax error in the localization file. Swapped language may indicate an English string with missing translation for it. -------------------- "Deep space objects" "Obiekty głębokiego nieba" "Effective height" "Wysokość efektywna" "HDR for deep space objects" "HDR dla obiektów głębokiego nieba" "High dynamic range" "HDR" "Increase ambient light" "Zwiększ oświetlenie otoczenia" "Pause time" "Wstrzymaj upływ czasu" "Planetary system map" "Mapa układu planetarnego" "Screenshot with HUD" "Zrzut ekranu z elementami HUD" "Screenshot without HUD" "Zrzut ekranu bez elementów HUD" "Spaceships list" "Lista statków kosmicznych" "Sprites & points" "Sprajty i punkty" "Stars motion blur" "Rozmycie gwiazd" "Stars scale" "Skala gwiazd" "Stars style" "Styl wyświetlania gwiazd" "Variable reseted to default value" "Przywrócono domyślną wartość zmiennej" "moving" "przesuwanie" "moving and rotation" "przesuwanie i rotacja" -------------------- DONE INITIALIZING ENGINE [MT] Loading script "config/user.cfg" [MT] Loading shader "system/shaders/hdr_down.glsl" [MT] Loading shader "system/shaders/hdr_gauss_blur.glsl" [MT] Loading shader "system/shaders/hdr_tone.glsl" [MT] Loading shader "system/shaders/hdr_tone_alpha.glsl" [MT] Loading shader "system/shaders/hdr_tone_luma.glsl" [MT] Loading shader "system/shaders/hdr_tone_bloom.glsl" [MT] Loading shader "system/shaders/hdr_add_bloom.glsl" [MT] Loading shader "system/shaders/proj_fisheye.glsl" [MT] Loading shader "system/shaders/proj_fisheye_gui.glsl" [MT] Loading shader "system/shaders/3D_interlace_ver.glsl" [MT] Loading shader "system/shaders/3D_interlace_hor.glsl" [MT] Loading shader "system/shaders/3D_shutter.glsl" [MT] Loading shader "system/shaders/3D_anaglyph.glsl" [MT] Loading shader "system/shaders/hdr_copy.glsl" [MT] Loading shader "system/shaders/hdr_copy_cube.glsl" [MT] Loading shader "system/shaders/3D_oculus_mesh.glsl" [MT] Loading shader "system/shaders/3D_oculus_mesh_chrom.glsl" [MT] Loading shader "system/shaders/3D_oculus_mesh_GUI.glsl" [MT] Loading shader "system/shaders/3D_oculus_gui.glsl" [MT] Loading shader "system/shaders/3D_oculus_chrom_gui.glsl" [MT] Loading shader "system/shaders/fxaa.glsl" [MT] Loading shader "system/shaders/fxaa_lum.glsl" [MT] Loading script "models/galaxies/Models.cfg" [MT] Initializing galaxies models [MT] Loading script "models/nebulae/Models.cfg" [MT] Initializing nebulae models [MT] Loading script "models/atmospheres/Atmospheres.pak/atmospheres.cfg" [MT] Loading shader "system/shaders/atmo_transm.glsl" [MT] Loading shader "system/shaders/blackhole_disk.glsl" [MT] Loading shader "system/shaders/blackhole_warp.glsl" [MT] Loading shader "system/shaders/ship_warp.glsl" [MT] Loading shader "system/shaders/get_pixel.glsl" [MT] Loading shader "system/shaders/sun_flare_mark.glsl" [MT] Loading shader "system/shaders/sun_flare_conv.glsl" [MT] Loading shader "system/shaders/sun_flare_ghost.glsl" [MT] Loading shader "system/shaders/sun_flare_ghost_read.glsl" [MT] Loading shader "system/shaders/billboard.glsl" [MT] Loading shader "system/shaders/mipmap_down.glsl" [MT] Loading shader "system/shaders/mipmap_down_glow.glsl" [MT] Loading shader "system/shaders/mipmap_down_norm.glsl" [MT] Loading shader "system/shaders/mipmap_down_packed_norm.glsl" [MT] Loading shader "system/shaders/bump_to_normal.glsl" [MT] Loading shader "system/shaders/bump_to_packed_normal.glsl" [MT] Loading shader "system/shaders/tg_spiral_galaxy.glsl" [MT] Loading shader "system/shaders/tg_sun_height.glsl" [MT] Loading shader "system/shaders/tg_sun_color.glsl" [MT] Loading shader "system/shaders/tg_sun_glow.glsl" [MT] Loading shader "system/shaders/tg_terra_height.glsl" [MT] Loading shader "system/shaders/tg_terra_color.glsl" [MT] Loading shader "system/shaders/tg_terra_glow.glsl" [MT] Loading shader "system/shaders/tg_selena_height.glsl" [MT] Loading shader "system/shaders/tg_selena_color.glsl" [MT] Loading shader "system/shaders/tg_selena_glow.glsl" [MT] Loading shader "system/shaders/tg_asteroid_height.glsl" [MT] Loading shader "system/shaders/tg_asteroid_color.glsl" [MT] Loading shader "system/shaders/tg_asteroid_glow.glsl" [MT] Loading shader "system/shaders/tg_clouds_height.glsl" [MT] Loading shader "system/shaders/tg_clouds_color.glsl" [MT] Loading shader "system/shaders/tg_clouds_glow.glsl" [MT] Loading shader "system/shaders/tg_gasgiant_height.glsl" [MT] Loading shader "system/shaders/tg_gasgiant_color.glsl" [MT] Loading shader "system/shaders/tg_gasgiant_glow.glsl" [MT] Procedural generator shaders loaded in 161.224 ms [MT] Loading image "textures/common/CommonTexSE.pak/planet_atlas.png" [MT] Loading script "textures/common/CommonTexSE.pak/atlas.cfg" [MT] Loading script "textures/common/CommonTexSE.pak/palette.cfg" [MT] Loading image "textures/common/CommonTexSE.pak/notex.png" [MT] Loading image "textures/common/CommonTexSE.pak/mark_gal.png" [MT] Loading image "textures/common/CommonTexSE.pak/mark_clus.png" [MT] Loading image "textures/common/CommonTexSE.pak/mark_neb.png" [MT] Loading image "textures/common/CommonTexSE.pak/mark_star.png" [MT] Loading shader "system/shaders/font.glsl" [MT] Loading image "locale/Fonts.pak/win1250-font.png" [MT] Loading script "locale/Fonts.pak/win1250.cfg" [MT] Loading image "textures/common/CommonTexSE.pak/cursor.png" [MT] Loading image "textures/common/CommonTexSE.pak/interface.png" [MT] Loading image "locale/pol-menu.png" [MT] Loading image "config/exitscreen.jpg" [MT] Loading shader "cache/shaders/bin/planet_light0.bin" [MT] Loading shader "cache/shaders/bin/water_light0.bin" [MT] Loading shader "cache/shaders/bin/sky_light0.bin" [MT] Loading shader "cache/shaders/bin/rings_light0.bin" [MT] Loading shader "cache/shaders/bin/planet_atm_light0.bin" [MT] Loading shader "cache/shaders/bin/planet_ice_light0.bin" [MT] Loading shader "cache/shaders/bin/planet_ice_atm_light0.bin" [MT] Loading shader "cache/shaders/bin/planet_water_light0.bin" [MT] Loading shader "cache/shaders/bin/planet_water_atm_light0.bin" [MT] Loading shader "cache/shaders/bin/planet_transp_light0.bin" [MT] Loading shader "cache/shaders/bin/planet_transp_atm_light0.bin" [MT] Loading shader "cache/shaders/bin/planet_sun_light0.bin" [MT] Loading shader "cache/shaders/bin/planet_atm_sun_light0.bin" [MT] Loading shader "cache/shaders/bin/water_atm_light0.bin" [MT] Loading shader "cache/shaders/bin/sky_sun_light0.bin" [MT] Loading shader "cache/shaders/bin/planet_light1.bin" [MT] Loading shader "cache/shaders/bin/planet_atm_light1.bin" [MT] Loading shader "cache/shaders/bin/planet_ice_light1.bin" [MT] Loading shader "cache/shaders/bin/planet_ice_atm_light1.bin" [MT] Loading shader "cache/shaders/bin/planet_water_light1.bin" [MT] Loading shader "cache/shaders/bin/planet_water_atm_light1.bin" [MT] Loading shader "cache/shaders/bin/planet_transp_light1.bin" [MT] Loading shader "cache/shaders/bin/planet_transp_atm_light1.bin" [MT] Loading shader "cache/shaders/bin/planet_sun_light1.bin" [MT] Loading shader "cache/shaders/bin/planet_atm_sun_light1.bin" [MT] Loading shader "cache/shaders/bin/water_light1.bin" [MT] Loading shader "cache/shaders/bin/water_atm_light1.bin" [MT] Loading shader "cache/shaders/bin/sky_light1.bin" [MT] Loading shader "cache/shaders/bin/sky_sun_light1.bin" [MT] Loading shader "cache/shaders/bin/rings_light1.bin" [MT] Loading shader "cache/shaders/bin/planet_light2.bin" [MT] Loading shader "cache/shaders/bin/planet_atm_light2.bin" [MT] Loading shader "cache/shaders/bin/planet_ice_light2.bin" [MT] Loading shader "cache/shaders/bin/planet_ice_atm_light2.bin" [MT] Loading shader "cache/shaders/bin/planet_water_light2.bin" [MT] Loading shader "cache/shaders/bin/planet_water_atm_light2.bin" [MT] Loading shader "cache/shaders/bin/planet_transp_light2.bin" [MT] Loading shader "cache/shaders/bin/planet_transp_atm_light2.bin" [MT] Loading shader "cache/shaders/bin/planet_sun_light2.bin" [MT] Loading shader "cache/shaders/bin/planet_atm_sun_light2.bin" [MT] Loading shader "cache/shaders/bin/water_light2.bin" [MT] Loading shader "cache/shaders/bin/water_atm_light2.bin" [MT] Loading shader "cache/shaders/bin/sky_light2.bin" [MT] Loading shader "cache/shaders/bin/sky_sun_light2.bin" [MT] Loading shader "cache/shaders/bin/rings_light2.bin" [MT] Loading shader "cache/shaders/bin/planet_light3.bin" [MT] Loading shader "cache/shaders/bin/planet_atm_light3.bin" [MT] Loading shader "cache/shaders/bin/planet_ice_light3.bin" [MT] Loading shader "cache/shaders/bin/planet_ice_atm_light3.bin" [MT] Loading shader "cache/shaders/bin/planet_water_light3.bin" [MT] Loading shader "cache/shaders/bin/planet_water_atm_light3.bin" [MT] Loading shader "cache/shaders/bin/planet_transp_light3.bin" [MT] Loading shader "cache/shaders/bin/planet_transp_atm_light3.bin" [MT] Loading shader "cache/shaders/bin/planet_sun_light3.bin" [MT] Loading shader "cache/shaders/bin/planet_atm_sun_light3.bin" [MT] Loading shader "cache/shaders/bin/water_light3.bin" [MT] Loading shader "cache/shaders/bin/water_atm_light3.bin" [MT] Loading shader "cache/shaders/bin/sky_light3.bin" [MT] Loading shader "cache/shaders/bin/sky_sun_light3.bin" [MT] Loading shader "cache/shaders/bin/rings_light3.bin" [MT] Loading shader "cache/shaders/bin/planet_light4.bin" [MT] Loading shader "cache/shaders/bin/planet_atm_light4.bin" [MT] Loading shader "cache/shaders/bin/planet_ice_light4.bin" [MT] Loading shader "cache/shaders/bin/planet_ice_atm_light4.bin" [MT] Loading shader "cache/shaders/bin/planet_water_light4.bin" [MT] Loading shader "cache/shaders/bin/planet_water_atm_light4.bin" [MT] Loading shader "cache/shaders/bin/planet_transp_light4.bin" [MT] Loading shader "cache/shaders/bin/planet_transp_atm_light4.bin" [MT] Loading shader "cache/shaders/bin/planet_sun_light4.bin" [MT] Loading shader "cache/shaders/bin/planet_atm_sun_light4.bin" [MT] Loading shader "cache/shaders/bin/water_light4.bin" [MT] Loading shader "cache/shaders/bin/water_atm_light4.bin" [MT] Loading shader "cache/shaders/bin/sky_light4.bin" [MT] Loading shader "cache/shaders/bin/sky_sun_light4.bin" [MT] Loading shader "cache/shaders/bin/rings_light4.bin" [MT] Loading shader "cache/shaders/bin/spacecraft_light0.bin" [MT] Loading shader "cache/shaders/bin/spacecraft_diff_light0.bin" [MT] Loading shader "cache/shaders/bin/spacecraft_light1.bin" [MT] Loading shader "cache/shaders/bin/spacecraft_diff_light1.bin" [MT] Loading shader "cache/shaders/bin/spacecraft_bump_light1.bin" [MT] Loading shader "cache/shaders/bin/spacecraft_diff_bump_light1.bin" [MT] Loading shader "cache/shaders/bin/spacecraft_diff_asp_light1.bin" [MT] Loading shader "cache/shaders/bin/spacecraft_diff_asp_bump_light1.bin" [MT] Loading shader "cache/shaders/bin/spacecraft_diff_spec_light1.bin" [MT] Loading shader "cache/shaders/bin/spacecraft_diff_bump_spec_light1.bin" [MT] Loading image "textures/common/CommonTexSE.pak/particle.png" [MT] Loading shader "system/shaders/particle.glsl" DONE LOADING GALAXIES [MT] Loading image "textures/common/CommonTexSE.pak/gal_part.png" [MT] Loading image "textures/common/CommonTexSE.pak/galaxy_bulge.png" [MT] Loading image "textures/common/CommonTexSE.pak/sprites_gal.png" [MT] Loading image "textures/common/CommonTexSE.pak/sprites_neb.png" [MT] Loading shader "system/shaders/galaxy_point.glsl" [MT] Loading shader "system/shaders/galaxy_sprite.glsl" [MT] Loading shader "system/shaders/galaxy_sprite_blur.glsl" [MT] Loading shader "system/shaders/galaxy_map_point.glsl" [MT] Loading shader "system/shaders/galaxy_map_line.glsl" [MT] Loading shader "system/shaders/galaxy_map_mark.glsl" [MT] Loading shader "system/shaders/galaxy_plane.glsl" [MT] Loading shader "system/shaders/galaxy_plane_map.glsl" [MT] Loading shader "system/shaders/galaxy_bulge.glsl" [MT] Loading shader "system/shaders/galaxy_bulge_map.glsl" [MT] Loading shader "system/shaders/galaxy_model.glsl" [MT] Loading shader "system/shaders/galaxy_model_map.glsl" [MT] Loading galaxies catalogs [MT] Loading script "catalogs/CatalogsSE.pak/galaxies/galaxies10k.sc" [MT] Building galaxies octree DONE LOADING CLUSTERS [MT] Loading clusters catalogs [MT] Loading script "catalogs/CatalogsSE.pak/clusters/clusters_open_named.sc" [MT] Loading script "catalogs/CatalogsSE.pak/clusters/clusters_open.sc" [MT] Loading script "catalogs/CatalogsSE.pak/clusters/clusters_globular.sc" DONE LOADING NEBULAE [MT] Loading nebulae catalogs [MT] Loading script "catalogs/CatalogsSE.pak/nebulae/nebulae_MilkyWay.sc" DONE LOADING STARS [MT] Loading shader "system/shaders/star_point.glsl" [MT] Loading shader "system/shaders/star_sprite.glsl" [MT] Loading shader "system/shaders/star_sprite_blur.glsl" [MT] Loading shader "system/shaders/star_map_point.glsl" [MT] Loading shader "system/shaders/star_map_line.glsl" [MT] Loading shader "system/shaders/star_map_mark.glsl" [MT] Loading star catalogs [MT] Loading star catalog "catalogs/stars/stars120k.dat" [MT] Loading star catalogs [MT] Loading script "catalogs/CatalogsSE.pak/stars/BinStars.sc" [MT] Loading script "catalogs/CatalogsSE.pak/stars/Stars.sc" [MT] Loading script "catalogs/CatalogsSE.pak/stars/ExoPlanetsSuns.sc" [MT] Loading script "catalogs/CatalogsSE.pak/stars/stars120k.cfg" [MT] Merging duplicate stars [MT] Building stars octree [MT] Bin cat stars: 112524 [MT] Sc new stars: 829 [MT] Sc del stars: 13 [MT] Merged stars: 424 [MT] Deleted stars: 13 [MT] Failed stars: 37 [MT] Final stars: 112916 DONE LOADING PLANETS [MT] Loading image "textures/common/CommonTexSE.pak/aurora_part.png" [MT] Loading shader "system/shaders/corona_plane_tex.glsl" [MT] Loading shader "system/shaders/corona_plane_proc.glsl" [MT] Loading shader "system/shaders/comet_tail.glsl" [MT] Loading shader "system/shaders/aurora.glsl" [MT] Loading planets catalogs [MT] Loading script "catalogs/CatalogsSE.pak/planets/BinStars.sc" [MT] Loading script "catalogs/CatalogsSE.pak/planets/Stars.sc" [MT] Loading script "catalogs/CatalogsSE.pak/planets/SolarSys.sc" [MT] Loading script "catalogs/CatalogsSE.pak/planets/SmallMoons.sc" [MT] Loading script "catalogs/CatalogsSE.pak/planets/Asteroids.sc" [MT] Loading script "catalogs/CatalogsSE.pak/planets/KuiperBelt.sc" [MT] Loading script "catalogs/CatalogsSE.pak/planets/AsteroidsSmall.sc" [MT] Loading script "catalogs/CatalogsSE.pak/planets/KuiperBeltSmall.sc" [MT] Loading script "catalogs/CatalogsSE.pak/planets/Comets.sc" [MT] Loading script "catalogs/CatalogsSE.pak/planets/ExoPlanets.sc" [MT] Loading script "catalogs/CatalogsSE.pak/planets/ExoPlanets-unconfirmed.sc" DONE LOADING SPACECRAFTS [MT] Loading materials [MT] Loading script "textures/spacecrafts/ShipsTexSE.pak/default/AmS.sml" [MT] Loading script "textures/spacecrafts/ShipsTexSE.pak/default/Dragonfly/fire_dragonfly.sml" [MT] Loading script "textures/spacecrafts/ShipsTexSE.pak/default/Shuttle.sml" [MT] Loading script "textures/spacecrafts/ShipsTexSE.pak/default/Skylone.sml" [MT] Loading script "textures/spacecrafts/ShipsTexSE.pak/modules/SHW.sml" [MT] Loading aero models [MT] Loading shaders [MT] Loading shader "system/shaders/ship_engines.glsl" DONE BUILDING DATABASE [MT] Loading local database [MT] Loading script "locale/pol-db.cfg" DONE INITIALIZING CLUSTERS [MT] Initializing catalog clusters parameters [MT] Initializing clusters models [MT] Loading shader "system/shaders/cluster_particle.glsl" DONE INITIALIZING NEBULAE [MT] Initializing catalog nebulae parameters [MT] Loading shader "system/shaders/nebula_model.glsl" [MT] Loading shader "system/shaders/nebula_model_light1.glsl" [MT] Loading shader "system/shaders/nebula_model_light2.glsl" [MT] Loading shader "system/shaders/nebula_model_light3.glsl" [MT] Loading shader "system/shaders/nebula_model_light4.glsl" [MT] Loading shader "system/shaders/nebula_model_map.glsl" [MT] Loading shader "system/shaders/nebula_model_map_light1.glsl" [MT] Loading shader "system/shaders/nebula_model_map_light2.glsl" [MT] Loading shader "system/shaders/nebula_model_map_light3.glsl" [MT] Loading shader "system/shaders/nebula_model_map_light4.glsl" DONE INITIALIZING GALAXIES [MT] Loading model "cache/models/galaxies/MilkyWay.gm" [MT] Loading image "textures/galaxies/GalaxiesTexSE.pak/MilkyWay_small.png" [MT] Loading image "textures/galaxies/GalaxiesTexSE.pak/MilkyWay_sys.jpg" [MT] Creating subsystems of galaxy "Milky Way" [MT] Loading model "cache/models/galaxies/MilkyWay.gm" DONE INITIALIZING PLANETS Initializing planets hierarchy DONE INITIALIZING STARS DONE INITIALIZING ENGINE [MT] Loading shader "system/shaders/prim_tex_quad.glsl" [MT] Loading shader "system/shaders/prim_wire_obj.glsl" [MT] Loading shader "system/shaders/prim_fill_obj.glsl" [MT] Loading shader "system/shaders/body_point.glsl" [MT] Loading shader "system/shaders/body_sprite.glsl" [MT] Loading shader "system/shaders/body_sprite_blur.glsl" [MT] Loading shader "system/shaders/body_point_u.glsl" [MT] Loading shader "system/shaders/body_sprite_u.glsl" [MT] Loading shader "system/shaders/body_sprite_blur_u.glsl" [MT] Loading shader "system/shaders/body_mark.glsl" [MT] Loading shader "system/shaders/orbit.glsl" [MT] Loading shader "system/shaders/orbit_map.glsl" [MT] Number of joysticks detected: 0 [MT] Loading script "config/keys.cfg" [MT] Loading script "textures/flares/Astroniki2 flares.cfg" [MT] Loading script "textures/flares/Eden ghosts.cfg" [MT] Loading shader "system/shaders/map_sphere.glsl" [MT] Loading script "config/places.cfg" [MT] Loading script "config/journal.cfg" [MT] Loading script "models/spacecrafts/ShipsModelsSE.pak/default/AmS-B.sss" [MT] Loading script "models/spacecrafts/ShipsModelsSE.pak/default/AmS-C.sss" [MT] Loading script "models/spacecrafts/ShipsModelsSE.pak/default/AmS-S.sss" [MT] Loading script "models/spacecrafts/ShipsModelsSE.pak/default/DoctorShip.sss" [MT] Loading script "models/spacecrafts/ShipsModelsSE.pak/default/Explorer-1.sss" [MT] Loading script "models/spacecrafts/ShipsModelsSE.pak/default/Explorer-2.sss" [MT] Loading script "models/spacecrafts/ShipsModelsSE.pak/default/Probe.sss" [MT] Loading script "models/spacecrafts/ShipsModelsSE.pak/default/DragonFly.sss" [MT] Loading script "models/spacecrafts/ShipsModelsSE.pak/default/Shuttle.sss" [MT] Loading script "models/spacecrafts/ShipsModelsSE.pak/default/Skylone.sss" [MT] Loading script "models/spacecrafts/ShipsModelsSE.pak/default/JumpFreighter.sss" [MT] Loading script "models/spacecrafts/ShipsModelsSE.pak/default/JumpStarship.sss" [MT] Loading script "models/spacecrafts/ShipsModelsSE.pak/default/TorpedoCarrier.sss" [MT] Loading script "models/spacecrafts/ShipsModelsSE.pak/default/Transport.sss" [MT] Loading script "models/spacecrafts/ShipsModelsSE.pak/default/Wayfarer.sss" [MT] Loading script "models/spacecrafts/ShipsModelsSE.pak/default/X-Wing.sss" [MT] Loading script "models/spacecrafts/ShipsModelsSE.pak/default/Y-Wing.sss" [MT] Loading script "music/context.cfg" DONE RUNNING ENGINE ................... [MT] Loading sound "music/AstroPilot - Inverted Worlds.ogg" [MT] Loading script "config/user.cfg" [MT] Creating planetary system of star "Sol" [MT] 1762 objects found in catalog [MT] Loading model "cache/models/galaxies/M31.gm" [MT] Loading image "textures/galaxies/GalaxiesTexSE.pak/M31_small.png" [MT] Loading image "textures/galaxies/GalaxiesTexSE.pak/M31_sys.jpg" [MT] Loading model "cache/models/galaxies/M33.gm" [MT] Loading image "textures/galaxies/GalaxiesTexSE.pak/M33_small.png" [MT] Loading image "textures/galaxies/GalaxiesTexSE.pak/M33_sys.jpg" [MT] Loading model "cache/models/galaxies/LMC.gm" [MT] Loading image "textures/galaxies/GalaxiesTexSE.pak/LMC_small.png" [MT] Loading image "textures/galaxies/GalaxiesTexSE.pak/LMC_sys.jpg" [MT] Loading model "cache/models/galaxies/SMC.gm" [MT] Loading image "textures/galaxies/GalaxiesTexSE.pak/SMC_small.png" [MT] Loading image "textures/galaxies/GalaxiesTexSE.pak/SMC_sys.jpg" [MT] Initializing planetary system of star "Sol" [MT] Loading image "textures/galaxies/GalaxiesTexSE.pak/MilkyWay.png" [MT] Loading sound "music/AstroPilot - Languor 2.0.ogg" [MT] Loading sound "music/Ashterra - The Moon.ogg" [MT] Loading image "textures/galaxies/GalaxiesTexSE.pak/LMC.png" [MT] Creating subsystems of galaxy "Large Magellanic Cloud" [MT] Loading model "cache/models/galaxies/LMC.gm" [MT] Creating subsystems of galaxy "Sagittarius dSph" [MT] Creating galaxy model "cache/models/galaxies/IC342.gm" [MT] Loading script "models/galaxies/Models.cfg" [MT] Loading image "textures/galaxies/GalaxiesTexSE.pak/IC342_small.png" [MT] Loading image "textures/galaxies/GalaxiesTexSE.pak/SBc_side.png" [MT] Saving model "cache/models/galaxies/IC342.gm" [MT] Loading image "textures/galaxies/GalaxiesTexSE.pak/IC342_small.png" [MT] Loading image "textures/galaxies/GalaxiesTexSE.pak/IC342_sys.jpg" [MT] Loading atmosphere model "models/atmospheres/Earth.atm" [MT] Loading shader "cache/shaders/bin/planet_glow_water_light1.bin" [MT] Loading shader "cache/shaders/bin/planet_glow_light1.bin" [MT] Loading shader "cache/shaders/bin/planet_glow_water_atm_light1.bin" [MT] Loading shader "cache/shaders/bin/planet_glow_atm_light1.bin"