SpaceEngine Version 0.9.7.1 beta STARTING Loading script "config/main.cfg" Loading script "config/universe.cfg" Loading script "config/user.cfg" Loading script "locale/ger-gui.cfg" 808 strings loaded Loading image "textures/common/splash17.jpg" DONE INITIALIZING OPENGL Vendor: ATI Technologies Inc. Renderer: AMD Radeon HD 6670 OpenGL version: 4.4.13084 Compatibility Profile Context 14.301.1001.0 GLSL version: 4.40 Saving script "config/main.cfg" Extensions: GL_AMDX_debug_output GL_AMDX_vertex_shader_tessellator GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_multi_draw_indirect GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trace GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_tessellator GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeat GL_KHR_debug GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control Framebuffer objects supported Half float supported Floating-point pixel format: GL_RGBA16F_ARB 3D textures supported Binary shader program IGNORED Max combined texture image units: 108 Max texture size: 16384 Max rectangle texture size: 16384 Max cubemap texture size: 16384 Max 3D texture size: 2048 Max viewport size: 16384 x 16384 Max anisotropy: 16 Draw buffers: 8 DONE INITIALIZING OPENAL Vendor: Creative Labs Inc. Renderer: Software OpenAL Version: OpenAL 1.0 OpenAL Extentions: EAX 2.0, EAX 3.0, EAX Unified, and EAX-AC3 ALC Default device specifier: DirectSound3D ALC Device specifier: DirectSound ALC Extensions: Loading default sounds Loading sound "sounds/default_button.ogg" DONE INITIALIZING LOADER Number of CPUs: 4 Loader threads: 3 RAM granularty: 4 kb Total RAM: 4095 Mb Available RAM: 3906 Mb Dynamic video memory detection is unsupported Dedicated VRAM: 1536 Mb (from main.cfg) DONE INITIALIZING ENGINE Loading shader "system/shaders/hdr_down4.glsl" Loading shader "system/shaders/hdr_bloom.glsl" Loading shader "system/shaders/hdr_tone_alpha.glsl" Loading shader "system/shaders/hdr_tone.glsl" Loading shader "system/shaders/hdr_tone_luma.glsl" Loading shader "system/shaders/hdr_tone_bloom.glsl" Loading shader "system/shaders/hdr_tone_bloom_luma.glsl" Loading shader "system/shaders/proj_fisheye.glsl" Loading shader "system/shaders/fxaa.glsl" Loading shader "system/shaders/fxaa_lum.glsl" Loading script "config/user.cfg" Loading script "models/galaxies/Models.cfg" Initializing galaxies models Loading script "models/nebulae/Models.cfg" Initializing nebulae models Loading script "models/atmospheres/atmospheres.cfg" Loading shader "system/shaders/atmo_transm.glsl" Loading shader "system/shaders/get_pixel.glsl" Loading shader "system/shaders/billboard.glsl" Loading shader "system/shaders/blackhole.glsl" Loading shader "system/shaders/ship_warp.glsl" Loading shader "system/shaders/sun_flare_conv.glsl" Loading shader "system/shaders/sun_flare_post.glsl" Loading image "textures/common/notex.png" Loading image "textures/common/cursor.png" Loading image "textures/common/interface.png" Loading image "locale/win1252-font.png" Loading script "locale/win1252-font.cfg" Loading image "locale/ger-menu.png" Loading image "config/exitscreen.jpg" Loading shader "system/shaders/mipmap_copy.glsl" Loading shader "system/shaders/mipmap_down.glsl" Loading shader "system/shaders/mipmap_down_norm.glsl" Loading shader "system/shaders/bump_to_normal.glsl" Loading shader "system/shaders/bump_to_packed_normal.glsl" Loading shader "system/shaders/tg_spiral_galaxy.glsl" Loading shader "system/shaders/tg_sun_height.glsl" Loading shader "system/shaders/tg_sun_color.glsl" Loading shader "system/shaders/tg_terra_height.glsl" Loading shader "system/shaders/tg_terra_color.glsl" Loading shader "system/shaders/tg_selena_height.glsl" Loading shader "system/shaders/tg_selena_color.glsl" Loading shader "system/shaders/tg_asteroid_height.glsl" Loading shader "system/shaders/tg_asteroid_color.glsl" Loading shader "system/shaders/tg_clouds_height.glsl" Loading shader "system/shaders/tg_clouds_color.glsl" Loading shader "system/shaders/tg_gasgiant_height.glsl" Loading shader "system/shaders/tg_gasgiant_color.glsl" Procedural generator shaders loaded in 602.987 ms Loading image "textures/common/planet_atlas.png" Loading script "textures/common/planet_atlas.cfg" Loading script "textures/common/planet_palette.cfg" Loading shader "cache/shaders/glsl/planet_diff_light0.glv" Loading shader "cache/shaders/glsl/planet_diff_light0.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light1.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light1.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light1.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_ice_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light1.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_ice_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light1.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_water_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light1.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_water_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light1.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_transp_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light1.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_transp_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light1.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_sun_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light1.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_atm_sun_light1.glf" Loading shader "cache/shaders/glsl/water_light1.glv" Loading shader "cache/shaders/glsl/water_light1.glf" Loading shader "cache/shaders/glsl/water_light1.glv" Loading shader "cache/shaders/glsl/water_atm_light1.glf" Loading shader "cache/shaders/glsl/sky_light1.glv" Loading shader "cache/shaders/glsl/sky_light1.glf" Loading shader "cache/shaders/glsl/rings_light1.glv" Loading shader "cache/shaders/glsl/rings_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light2.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_light2.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light2.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_atm_light2.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light2.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_ice_light2.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light2.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_ice_atm_light2.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light2.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_water_light2.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light2.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_water_atm_light2.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light2.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_transp_light2.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light2.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_transp_atm_light2.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light2.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_sun_light2.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light2.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_atm_sun_light2.glf" Loading shader "cache/shaders/glsl/water_light2.glv" Loading shader "cache/shaders/glsl/water_light2.glf" Loading shader "cache/shaders/glsl/water_light2.glv" Loading shader "cache/shaders/glsl/water_atm_light2.glf" Loading shader "cache/shaders/glsl/sky_light2.glv" Loading shader "cache/shaders/glsl/sky_light2.glf" Loading shader "cache/shaders/glsl/rings_light2.glv" Loading shader "cache/shaders/glsl/rings_light2.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light3.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light3.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_atm_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light3.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_ice_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light3.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_ice_atm_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light3.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_water_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light3.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_water_atm_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light3.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_transp_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light3.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_transp_atm_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light3.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_sun_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light3.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_atm_sun_light3.glf" Loading shader "cache/shaders/glsl/water_light3.glv" Loading shader "cache/shaders/glsl/water_light3.glf" Loading shader "cache/shaders/glsl/water_light3.glv" Loading shader "cache/shaders/glsl/water_atm_light3.glf" Loading shader "cache/shaders/glsl/sky_light3.glv" Loading shader "cache/shaders/glsl/sky_light3.glf" Loading shader "cache/shaders/glsl/rings_light3.glv" Loading shader "cache/shaders/glsl/rings_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light4.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_light4.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light4.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_atm_light4.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light4.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_ice_light4.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light4.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_ice_atm_light4.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light4.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_water_light4.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light4.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_water_atm_light4.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light4.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_transp_light4.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light4.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_transp_atm_light4.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light4.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_sun_light4.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light4.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_atm_sun_light4.glf" Loading shader "cache/shaders/glsl/water_light4.glv" Loading shader "cache/shaders/glsl/water_light4.glf" Loading shader "cache/shaders/glsl/water_light4.glv" Loading shader "cache/shaders/glsl/water_atm_light4.glf" Loading shader "cache/shaders/glsl/sky_light4.glv" Loading shader "cache/shaders/glsl/sky_light4.glf" Loading shader "cache/shaders/glsl/rings_light4.glv" Loading shader "cache/shaders/glsl/rings_light4.glf" Loading shader "cache/shaders/glsl/spacecraft.glv" Loading shader "cache/shaders/glsl/spacecraft_light0.glf" Loading shader "cache/shaders/glsl/spacecraft.glv" Loading shader "cache/shaders/glsl/spacecraft_diff_light0.glf" Loading shader "cache/shaders/glsl/spacecraft.glv" Loading shader "cache/shaders/glsl/spacecraft_light1.glf" Loading shader "cache/shaders/glsl/spacecraft.glv" Loading shader "cache/shaders/glsl/spacecraft_diff_light1.glf" Loading shader "cache/shaders/glsl/spacecraft.glv" Loading shader "cache/shaders/glsl/spacecraft_bump_light1.glf" Loading shader "cache/shaders/glsl/spacecraft.glv" Loading shader "cache/shaders/glsl/spacecraft_diff_bump_light1.glf" Loading shader "cache/shaders/glsl/spacecraft.glv" Loading shader "cache/shaders/glsl/spacecraft_diff_asp_light1.glf" Loading shader "cache/shaders/glsl/spacecraft.glv" Loading shader "cache/shaders/glsl/spacecraft_diff_asp_bump_light1.glf" Loading shader "cache/shaders/glsl/spacecraft.glv" Loading shader "cache/shaders/glsl/spacecraft_diff_spec_light1.glf" Loading shader "cache/shaders/glsl/spacecraft.glv" Loading shader "cache/shaders/glsl/spacecraft_diff_bump_spec_light1.glf" Loading shader "system/shaders/particle.glsl" DONE LOADING GALAXIES Loading image "textures/common/gal_part.png" Loading image "textures/common/galaxy_bulge.png" Loading image "textures/common/sprites_gal.png" Loading image "textures/common/sprites_neb.png" Loading shader "system/shaders/clusneb_particle.glsl" Loading shader "system/shaders/clusneb_particle_point.glsl" Loading shader "system/shaders/galaxy_particle.glsl" Loading shader "system/shaders/galaxy_particle_point.glsl" Loading shader "system/shaders/galaxy_map.glsl" Loading shader "system/shaders/galaxy_map_line.glsl" Loading shader "system/shaders/galaxy_plane.glsl" Loading shader "system/shaders/galaxy_plane_map.glsl" Loading shader "system/shaders/galaxy_bulge.glsl" Loading shader "system/shaders/galaxy_bulge_map.glsl" Loading shader "system/shaders/galaxy_model.glsl" Loading shader "system/shaders/galaxy_model_map.glsl" Loading galaxies catalogs Loading script "catalogs/galaxies/galaxies10k.sc" Building galaxies octree DONE LOADING CLUSTERS Loading clusters catalogs Loading script "catalogs/clusters/clusters_open_named.sc" Loading script "catalogs/clusters/clusters_open.sc" Loading script "catalogs/clusters/clusters_globular.sc" DONE LOADING NEBULAE Loading nebulae catalogs Loading script "catalogs/nebulae/nebulae_MilkyWay.sc" DONE LOADING STARS Loading image "textures/common/star_part.png" Loading image "textures/common/star_flare.png" Loading image "textures/common/corona00.dds" Loading image "textures/common/corona01.dds" Loading image "textures/common/corona02.dds" Loading image "textures/common/corona03.dds" Loading image "textures/common/corona04.dds" Loading image "textures/common/corona05.dds" Loading image "textures/common/corona06.dds" Loading image "textures/common/corona07.dds" Loading image "textures/common/corona08.dds" Loading image "textures/common/corona09.dds" Loading shader "system/shaders/star.glsl" Loading shader "system/shaders/star_blur.glsl" Loading shader "system/shaders/star_point.glsl" Loading shader "system/shaders/star_point_blur.glsl" Loading shader "system/shaders/star_flare.glsl" Loading shader "system/shaders/star_map.glsl" Loading shader "system/shaders/star_map_line.glsl" Loading star catalogs Loading stars catalogs Loading script "catalogs/stars/BinStars.sc" Loading script "catalogs/stars/Stars.sc" Loading script "catalogs/stars/ExoPlanetsSuns.sc" Loading star catalog "catalogs/stars/stars120k.dat" Binary catalog: 112524 stars Text catalog(s): 814 stars Total: 113338 stars Loading script "catalogs/stars/stars120k.cfg" Removing duplicate stars Duplicate stars: 418 Removed stars: 11 Building stars octree DONE LOADING PLANETS Loading image "textures/common/aurora_part.png" Loading shader "system/shaders/corona_plane.glsl" Loading shader "system/shaders/comet_tail.glsl" Loading shader "system/shaders/aurora.glsl" Loading planets catalogs Loading script "catalogs/planets/BinStars.sc" Loading script "catalogs/planets/Stars.sc" Loading script "catalogs/planets/SolarSys.sc" Loading script "catalogs/planets/SmallMoons.sc" Loading script "catalogs/planets/Asteroids.sc" Loading script "catalogs/planets/KuiperBelt.sc" Loading script "catalogs/planets/Comets.sc" Loading script "catalogs/planets/ExoPlanets.sc" Loading script "catalogs/planets/ExoPlanets-unconfirmed.sc" DONE LOADING SPACECRAFTS Loading script "config/spacecrafts.cfg" Loading script "models/spacecrafts/default/AmS-S.sss" Loading materials Loading script "textures/spacecrafts/default/Dragonfly/fire_dragonfly.sml" Loading script "textures/spacecrafts/default/AmS.sml" Loading script "textures/spacecrafts/default/Mef.sml" Loading script "textures/spacecrafts/default/Shuttle.sml" Loading script "textures/spacecrafts/default/Skylone.sml" Loading script "textures/spacecrafts/modules/SHW.sml" Loading aero models DONE BUILDING DATABASE Loading local database Loading script "locale/ger-db.cfg" DONE INITIALIZING CLUSTERS Initializing catalog clusters parameters Initializing clusters models Loading shader "system/shaders/cluster_particle.glsl" DONE INITIALIZING NEBULAE Initializing catalog nebulae parameters Loading shader "system/shaders/nebula_model.glsl" Loading shader "system/shaders/nebula_model_light1.glsl" Loading shader "system/shaders/nebula_model_light2.glsl" Loading shader "system/shaders/nebula_model_light3.glsl" Loading shader "system/shaders/nebula_model_light4.glsl" Loading shader "system/shaders/nebula_model_map.glsl" Loading shader "system/shaders/nebula_model_map_light1.glsl" Loading shader "system/shaders/nebula_model_map_light2.glsl" Loading shader "system/shaders/nebula_model_map_light3.glsl" Loading shader "system/shaders/nebula_model_map_light4.glsl" DONE INITIALIZING GALAXIES Loading model "cache/models/galaxies/MilkyWay.gm" Loading image "textures/galaxies/MilkyWay_small.png" Loading image "textures/galaxies/MilkyWay_sys.jpg" Creating subsystems of galaxy "Milky Way" Loading model "cache/models/galaxies/MilkyWay.gm" DONE INITIALIZING PLANETS Initializing planets hierarchy DONE INITIALIZING STARS DONE INITIALIZING ENGINE Loading shader "system/shaders/fbo_draw.glsl" Loading shader "system/shaders/body_particle.glsl" Loading shader "system/shaders/body_particle_point.glsl" Loading shader "system/shaders/body_flare.glsl" Loading shader "system/shaders/point_marker.glsl" Loading shader "system/shaders/orbit_map.glsl" Loading script "textures/flares/SE 0.95 (single) flares.cfg" Loading script "textures/flares/SE 0.95 ghosts.cfg" Loading script "config/places.cfg" Loading script "config/journal.cfg" Loading script "models/spacecrafts/default/AmS-B.sss" Loading script "models/spacecrafts/default/AmS-C.sss" Loading script "models/spacecrafts/default/AmS-S.sss" Loading script "models/spacecrafts/default/DragonFly.sss" Loading script "models/spacecrafts/default/ShreckShip.sss" Loading script "models/spacecrafts/default/Shuttle.sss" Loading script "models/spacecrafts/default/Skylone.sss" Loading script "models/spacecrafts/default/StarShip.sss" Loading script "models/spacecrafts/modules/BarrelShip.sss" Loading script "models/spacecrafts/modules/Drone.sss" Loading script "models/spacecrafts/modules/SHW-T.sss" Loading script "models/spacecrafts/modules/SHW-Transport.sss" Loading script "models/spacecrafts/modules/SHW-X.sss" Loading script "models/spacecrafts/modules/SHW-Y.sss" Loading script "models/spacecrafts/modules/TorpedoCarrier.sss" Loading script "config/keys.cfg" Loading script "music/context.cfg" DONE RUNNING ENGINE ................... Loading sound "music/AstroPilot - Inverted Worlds.ogg" Loading script "config/user.cfg" Creating subsystems of galaxy "RG 0-6-75339-1227" Creating planetary system of star "RS 0-6-75339-1227-0-4-1889-4" Loading shader "system/shaders/bump_to_normal.glsl" Loading shader "system/shaders/bump_to_normal.glsl" Loading shader "system/shaders/bump_to_normal.glsl" Initializing planetary system of star "RS 0-6-75339-1227-0-4-1889-4" Loading atmosphere model "models/atmospheres/Jupiter.atm" Loading shader "cache/shaders/glsl/planet_light1.glv" Loading shader "cache/shaders/glsl/planet_light3.glv" Loading shader "cache/shaders/glsl/planet_light1.glf" Loading shader "cache/shaders/glsl/planet_light3.glf" Loading shader "cache/shaders/glsl/planet_light1.glv" Loading shader "cache/shaders/glsl/planet_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_light3.glv" Loading shader "cache/shaders/glsl/planet_atm_light3.glf" Loading sound "music/Goodstreet - Eternal Moment.ogg" Loading sound "music/Lokijar - Drops on Europa.ogg" Creating planetary system of star "RS 8409-1353-7-1367695-188" Loading shader "cache/shaders/glsl/planet_bump_light1.glv" Creatng shader "cache/shaders/glsl/planet_bump_light3.glv" Loading shader "cache/shaders/glsl/planet_bump_light3.glv" Creatng shader "cache/shaders/glsl/planet_bump_light3.glf" Loading shader "cache/shaders/glsl/planet_bump_light1.glf" Loading shader "cache/shaders/glsl/planet_bump_light3.glf" Loading image "textures/flares/SE_ghosts.png" ERROR: TTexture::Load(): File not found: "textures/flares/SE_flare.*" Loading shader "cache/shaders/glsl/planet_light1.glv" Loading shader "cache/shaders/glsl/planet_sun_light1.glf" Loading shader "cache/shaders/glsl/planet_light2.glv" Loading shader "cache/shaders/glsl/planet_light2.glf" Initializing planetary system of star "RS 8409-1353-7-1367695-188" Loading image "textures/galaxies/MilkyWay.png" Loading atmosphere model "models/atmospheres/Sun.atm" Loading shader "cache/shaders/glsl/planet_light2.glv" Loading shader "cache/shaders/glsl/planet_sun_light2.glf" Loading atmosphere model "models/atmospheres/Earth.atm" Loading shader "cache/shaders/glsl/planet_light2.glv" Loading shader "cache/shaders/glsl/planet_atm_light2.glf" Loading sound "music/A.e.r.o. - Solar Protuberance.ogg" Loading model "cache/models/nebulae/Horse.nm" Loading model "cache/models/nebulae/Carina.nm" Loading model "cache/models/nebulae/Flame.nm" Creating nebula model "cache/models/nebulae/Horsehead.nm" Loading script "models/nebulae/Models.cfg" Loading image "textures/nebulae/Horsehead_posx.png" Loading image "textures/nebulae/Horsehead_posx.png" Loading image "textures/nebulae/Horsehead_posy.png" Loading image "textures/nebulae/Horsehead_posy.png" Loading image "textures/nebulae/Horsehead_posz.png" Loading image "textures/nebulae/Horsehead_posz.png" Loading model "cache/models/nebulae/M42.nm" Loading model "cache/models/galaxies/LMC.gm" Loading image "textures/galaxies/LMC_small.png" Loading image "textures/galaxies/LMC_sys.jpg" Loading image "textures/galaxies/LMC.png" Saving model "cache/models/nebulae/Horsehead.nm" Saving script "models/nebulae/Models.cfg" Creating subsystems of galaxy "Large Magellanic Cloud" Loading model "cache/models/galaxies/LMC.gm" Creating planetary system of star "RS 8410-3-7-1058600-376" Initializing planetary system of star "RS 8410-3-7-1058600-376" Loading model "cache/models/galaxies/SMC.gm" Loading image "textures/galaxies/SMC_small.png" Loading image "textures/galaxies/SMC_sys.jpg" Loading shader "cache/shaders/glsl/planet_light4.glv" Loading shader "cache/shaders/glsl/planet_light4.glf" Loading atmosphere model "models/atmospheres/Mars.atm" Loading shader "cache/shaders/glsl/planet_rings_light1.glv" Loading shader "cache/shaders/glsl/planet_rings_light1.glf" Creatng shader "cache/shaders/glsl/planet_rings_light3.glv" Loading shader "cache/shaders/glsl/planet_rings_light3.glv" Creatng shader "cache/shaders/glsl/planet_rings_ecl_light3.glf" Loading shader "cache/shaders/glsl/planet_rings_ecl_light3.glf" Loading shader "cache/shaders/glsl/water_rings_light1.glv" Loading shader "cache/shaders/glsl/water_rings_light1.glf" Loading shader "cache/shaders/glsl/planet_rings_light3.glv" Creatng shader "cache/shaders/glsl/planet_rings_atm_ecl_light3.glf" Loading shader "cache/shaders/glsl/planet_rings_atm_ecl_light3.glf" Loading shader "cache/shaders/glsl/sky_rings_light1.glv" Loading shader "cache/shaders/glsl/planet_rings_light1.glv" Loading shader "cache/shaders/glsl/sky_rings_light1.glf" Loading shader "cache/shaders/glsl/planet_rings_atm_light1.glf" Creatng shader "cache/shaders/glsl/sky_rings_light3.glv" Loading shader "cache/shaders/glsl/sky_rings_light3.glv" Loading shader "cache/shaders/glsl/water_rings_light1.glv" Creatng shader "cache/shaders/glsl/sky_rings_ecl_light3.glf" Loading shader "cache/shaders/glsl/water_rings_atm_light1.glf" Loading shader "cache/shaders/glsl/sky_rings_ecl_light3.glf" Creatng shader "cache/shaders/glsl/water_rings_light3.glv" Loading shader "cache/shaders/glsl/water_rings_light3.glv" Creatng shader "cache/shaders/glsl/water_rings_atm_ecl_light3.glf" Loading shader "cache/shaders/glsl/water_rings_atm_ecl_light3.glf" Creatng shader "cache/shaders/glsl/planet_diff_bump_rings_light3.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_rings_light3.glv" Creatng shader "cache/shaders/glsl/planet_diff_bump_water_rings_atm_ecl_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_water_rings_atm_ecl_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_rings_light3.glv" Creatng shader "cache/shaders/glsl/planet_diff_bump_transp_rings_atm_ecl_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_transp_rings_atm_ecl_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_rings_light1.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_transp_rings_atm_light1.glf" Loading shader "cache/shaders/glsl/sky_rings_light3.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_rings_light1.glv" Creatng shader "cache/shaders/glsl/planet_diff_bump_water_rings_atm_light1.glf" Creatng shader "cache/shaders/glsl/sky_rings_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_water_rings_atm_light1.glf" Loading shader "cache/shaders/glsl/sky_rings_light3.glf" Loading image "textures/galaxies/SMC.png" Creating nebula model "cache/models/nebulae/Diff2.nm" Loading script "models/nebulae/Models.cfg" Saving model "cache/models/nebulae/Diff2.nm" Saving script "models/nebulae/Models.cfg" Loading model "cache/models/nebulae/Diff5.nm" Loading script "textures/flares/Anamorphic flares.cfg" Loading script "textures/flares/Anamorphic ghosts.cfg" Loading sound "music/AstroPilot - Languor 2.0.ogg" Loading image "textures/flares/Anamorphic_diagonal.png" Loading image "textures/flares/Anamorphic_flare.png" Loading image "textures/flares/Anamorphic_lensspikes.png" Loading image "textures/flares/Anamorphic_ghosts.png" Creating subsystems of galaxy "Small Magellanic Cloud" Loading model "cache/models/galaxies/SMC.gm" Loading model "cache/models/galaxies/M31.gm" Loading image "textures/galaxies/M31_small.png" Loading image "textures/galaxies/M31_sys.jpg" Saving image "config/exitscreen.jpg" ................... SAVING USER Saving script "config/keys.cfg" Saving script "config/user.cfg" Saving script "config/main.cfg" DONE DESTROYING UNIVERSE Saving script "config/spacecrafts.cfg" Destroying planets Destroying stars Destroying nebulae Destroying clusters Destroying galaxies DONE FINISHED