SpaceEngine Version 0.9.7.0 beta STARTING Loading script "config/main.cfg" Loading script "config/universe.cfg" Loading script "config/user.cfg" Loading image "textures/common/splash18.jpg" DONE INITIALIZING OPENGL Vendor: ATI Technologies Inc. Renderer: AMD Radeon HD 6800 Series OpenGL version: 4.2.12002 Compatibility Profile Context 9.12.0.0 GLSL version: 4.20 Saving "config/main.cfg" Extensions: GL_AMDX_debug_output GL_AMDX_vertex_shader_tessellator GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_multi_draw_indirect GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trace GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_tessellator GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_image_load_store GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_subroutine GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control Framebuffer objects supported Half float supported Floating-point pixel format: GL_RGBA16F_ARB 3D textures supported Binary shader program IGNORED Max combined texture image units: 32 Max texture size: 16384 Max rectangle texture size: 16384 Max cubemap texture size: 16384 Max 3D texture size: 8192 Max anisotropy: 16 Draw buffers: 8 DONE INITIALIZING OPENAL Vendor: Creative Labs Inc. Renderer: Software OpenAL Version: OpenAL 1.0 OpenAL Extentions: EAX 2.0, EAX 3.0, EAX Unified, and EAX-AC3 ALC Default device specifier: DirectSound3D ALC Device specifier: DirectSound ALC Extensions: DONE INITIALIZING LOADER Number of CPUs: 4 Loader threads: 3 RAM granularty: 4 kb Total RAM: 4095 Mb Available RAM: 3923 Mb Startup video memory detection disabled, value 2048 Mb from config will be used Dynamic video memory detection disabled DONE INITIALIZING ENGINE Hardware changed, clearing the cache Loading shader "system/shaders/hdr_down4.glsl" Loading shader "system/shaders/hdr_bloom.glsl" Loading shader "system/shaders/hdr_tone_alpha.glsl" Loading shader "system/shaders/hdr_tone.glsl" Loading shader "system/shaders/hdr_tone_luma.glsl" Loading shader "system/shaders/hdr_tone_bloom.glsl" Loading shader "system/shaders/hdr_tone_bloom_luma.glsl" Loading shader "system/shaders/proj_fisheye.glsl" Loading shader "system/shaders/fxaa.glsl" Loading shader "system/shaders/fxaa_lum.glsl" Loading script "config/user.cfg" Loading script "models/galaxies/Models.cfg" Initializing galaxies models Loading script "models/nebulae/Models.cfg" Initializing nebulae models Loading script "models/atmospheres/atmospheres.cfg" Loading shader "system/shaders/atmo_transmittance.glsl" Loading shader "system/shaders/get_pixel.glsl" Loading shader "system/shaders/billboard.glsl" Loading shader "system/shaders/blackhole.glsl" Loading shader "system/shaders/ship_warp.glsl" Loading shader "system/shaders/sun_flare_conv.glsl" Loading shader "system/shaders/sun_flare_post.glsl" Loading image "textures/common/notex.png" Loading image "textures/common/cursor.png" Loading image "textures/common/interface.png" Loading image "locale/win1252-font.png" Loading script "locale/win1252-font.cfg" Loading image "locale/eng-menu.png" Loading image "textures/common/exitscreen.jpg" Loading shader "system/shaders/mipmap_copy.glsl" Loading shader "system/shaders/mipmap_down.glsl" Loading shader "system/shaders/mipmap_down_norm.glsl" Loading shader "system/shaders/bump_to_normal.glsl" Loading shader "system/shaders/bump_to_packed_normal.glsl" Loading shader "system/shaders/tg_spiral_galaxy.glsl" Loading shader "system/shaders/tg_sun_height.glsl" Loading shader "system/shaders/tg_sun_color.glsl" Loading shader "system/shaders/tg_terra_height.glsl" Loading shader "system/shaders/tg_terra_color.glsl" Loading shader "system/shaders/tg_selena_height.glsl" Loading shader "system/shaders/tg_selena_color.glsl" Loading shader "system/shaders/tg_asteroid_height.glsl" Loading shader "system/shaders/tg_asteroid_color.glsl" Loading shader "system/shaders/tg_clouds_height.glsl" Loading shader "system/shaders/tg_clouds_color.glsl" Loading shader "system/shaders/tg_gasgiant_height.glsl" Loading shader "system/shaders/tg_gasgiant_color.glsl" Procedural generator shaders loaded in 3752.552 ms Loading image "textures/common/pack_terra.png" Loading image "textures/common/pack_desert.png" Loading script "textures/common/pack_terra.cfg" Loading script "textures/common/pack_desert.cfg" Create shader "cache/shaders/glsl/planet_light1.glv" Loading shader "cache/shaders/glsl/planet_light1.glv" Create shader "cache/shaders/glsl/planet_light1.glf" Loading shader "cache/shaders/glsl/planet_light1.glf" Create shader "cache/shaders/glsl/planet_diff_light1.glv" Loading shader "cache/shaders/glsl/planet_diff_light1.glv" Create shader "cache/shaders/glsl/planet_diff_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_light1.glf" Create shader "cache/shaders/glsl/planet_bump_light1.glv" Loading shader "cache/shaders/glsl/planet_bump_light1.glv" Create shader "cache/shaders/glsl/planet_bump_light1.glf" Loading shader "cache/shaders/glsl/planet_bump_light1.glf" Create shader "cache/shaders/glsl/planet_diff_bump_light1.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_light1.glv" Create shader "cache/shaders/glsl/planet_diff_bump_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light1.glf" Loading shader "cache/shaders/glsl/planet_light1.glv" Create shader "cache/shaders/glsl/planet_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_light1.glv" Create shader "cache/shaders/glsl/planet_diff_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_bump_light1.glv" Create shader "cache/shaders/glsl/planet_bump_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_bump_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light1.glv" Create shader "cache/shaders/glsl/planet_diff_bump_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_light1.glv" Create shader "cache/shaders/glsl/planet_diff_transp_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_transp_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light1.glv" Create shader "cache/shaders/glsl/planet_diff_bump_transp_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_transp_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_light1.glv" Create shader "cache/shaders/glsl/planet_diff_transp_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_transp_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light1.glv" Create shader "cache/shaders/glsl/planet_diff_bump_transp_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_transp_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_light1.glv" Create shader "cache/shaders/glsl/planet_sun_light1.glf" Loading shader "cache/shaders/glsl/planet_sun_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_light1.glv" Create shader "cache/shaders/glsl/planet_diff_sun_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_sun_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light1.glv" Create shader "cache/shaders/glsl/planet_diff_bump_sun_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_sun_light1.glf" Loading shader "cache/shaders/glsl/planet_light1.glv" Create shader "cache/shaders/glsl/planet_atm_sun_light1.glf" Loading shader "cache/shaders/glsl/planet_atm_sun_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_light1.glv" Create shader "cache/shaders/glsl/planet_diff_atm_sun_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_atm_sun_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light1.glv" Create shader "cache/shaders/glsl/planet_diff_bump_atm_sun_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_atm_sun_light1.glf" Create shader "cache/shaders/glsl/water_light1.glv" Loading shader "cache/shaders/glsl/water_light1.glv" Create shader "cache/shaders/glsl/water_light1.glf" Loading shader "cache/shaders/glsl/water_light1.glf" Loading shader "cache/shaders/glsl/water_light1.glv" Create shader "cache/shaders/glsl/water_atm_light1.glf" Loading shader "cache/shaders/glsl/water_atm_light1.glf" Create shader "cache/shaders/glsl/sky_light1.glv" Loading shader "cache/shaders/glsl/sky_light1.glv" Create shader "cache/shaders/glsl/sky_light1.glf" Loading shader "cache/shaders/glsl/sky_light1.glf" Create shader "cache/shaders/glsl/rings_light1.glv" Loading shader "cache/shaders/glsl/rings_light1.glv" Create shader "cache/shaders/glsl/rings_light1.glf" Loading shader "cache/shaders/glsl/rings_light1.glf" Create shader "cache/shaders/glsl/spacecraft_diff_light0.glv" Loading shader "cache/shaders/glsl/spacecraft_diff_light0.glv" Create shader "cache/shaders/glsl/spacecraft_diff_light0.glf" Loading shader "cache/shaders/glsl/spacecraft_diff_light0.glf" Create shader "cache/shaders/glsl/spacecraft_light1.glv" Loading shader "cache/shaders/glsl/spacecraft_light1.glv" Create shader "cache/shaders/glsl/spacecraft_light1.glf" Loading shader "cache/shaders/glsl/spacecraft_light1.glf" Create shader "cache/shaders/glsl/spacecraft_diff_light1.glv" Loading shader "cache/shaders/glsl/spacecraft_diff_light1.glv" Create shader "cache/shaders/glsl/spacecraft_diff_light1.glf" Loading shader "cache/shaders/glsl/spacecraft_diff_light1.glf" Create shader "cache/shaders/glsl/spacecraft_bump_light1.glv" Loading shader "cache/shaders/glsl/spacecraft_bump_light1.glv" Create shader "cache/shaders/glsl/spacecraft_bump_light1.glf" Loading shader "cache/shaders/glsl/spacecraft_bump_light1.glf" Create shader "cache/shaders/glsl/spacecraft_diff_bump_light1.glv" Loading shader "cache/shaders/glsl/spacecraft_diff_bump_light1.glv" Create shader "cache/shaders/glsl/spacecraft_diff_bump_light1.glf" Loading shader "cache/shaders/glsl/spacecraft_diff_bump_light1.glf" Loading shader "cache/shaders/glsl/spacecraft_diff_light1.glv" Create shader "cache/shaders/glsl/spacecraft_diff_spec_light1.glf" Loading shader "cache/shaders/glsl/spacecraft_diff_spec_light1.glf" Loading shader "cache/shaders/glsl/spacecraft_diff_bump_light1.glv" Create shader "cache/shaders/glsl/spacecraft_diff_bump_spec_light1.glf" Loading shader "cache/shaders/glsl/spacecraft_diff_bump_spec_light1.glf" Loading shader "system/shaders/particle.glsl" DONE LOADING GALAXIES Loading image "textures/common/gal_part.png" Loading image "textures/common/sprites_gal.png" Loading image "textures/common/galaxy_bulge.png" Loading shader "system/shaders/clusneb_particle.glsl" Loading shader "system/shaders/clusneb_particle_point.glsl" Loading shader "system/shaders/galaxy_particle.glsl" Loading shader "system/shaders/galaxy_particle_point.glsl" Loading shader "system/shaders/galaxy_map.glsl" Loading shader "system/shaders/galaxy_map_line.glsl" Loading shader "system/shaders/galaxy_plane.glsl" Loading shader "system/shaders/galaxy_plane_map.glsl" Loading shader "system/shaders/galaxy_bulge.glsl" Loading shader "system/shaders/galaxy_bulge_map.glsl" Loading shader "system/shaders/galaxy_model.glsl" Loading shader "system/shaders/galaxy_model_map.glsl" Loading galaxies catalogs Loading script "catalogs/galaxies/galaxies10k.sc" Building galaxies octree DONE LOADING CLUSTERS Loading clusters catalogs Loading script "catalogs/clusters/clusters_open_named.sc" Loading script "catalogs/clusters/clusters_open.sc" Loading script "catalogs/clusters/clusters_globular.sc" DONE LOADING NEBULAE Loading nebulae catalogs Loading script "catalogs/nebulae/nebulae_MilkyWay.sc" DONE LOADING STARS Loading image "textures/common/star_part.png" Loading image "textures/common/star_flare.png" Loading image "textures/common/corona00.dds" Loading image "textures/common/corona01.dds" Loading image "textures/common/corona02.dds" Loading image "textures/common/corona03.dds" Loading image "textures/common/corona04.dds" Loading image "textures/common/corona05.dds" Loading image "textures/common/corona06.dds" Loading image "textures/common/corona07.dds" Loading image "textures/common/corona08.dds" Loading image "textures/common/corona09.dds" Loading shader "system/shaders/star.glsl" Loading shader "system/shaders/star_blur.glsl" Loading shader "system/shaders/star_point.glsl" Loading shader "system/shaders/star_point_blur.glsl" Loading shader "system/shaders/star_flare.glsl" Loading shader "system/shaders/star_map.glsl" Loading shader "system/shaders/star_map_line.glsl" Loading star catalogs Loading stars catalogs Loading script "catalogs/stars/BinStars.sc" Loading script "catalogs/stars/Stars.sc" Loading script "catalogs/stars/ExoPlanetsSuns.sc" Loading star catalog "catalogs/stars/stars120k.dat" Binary catalog: 112524 stars Text catalog(s): 725 stars Total: 113249 stars Loading script "catalogs/stars/stars120k.txt" Removing duplicate stars Duplicate stars: 367 Removed stars: 8 Building stars octree DONE LOADING PLANETS Loading image "textures/common/aurora_part.png" Loading shader "system/shaders/corona_plane.glsl" Loading shader "system/shaders/comet_tail.glsl" Loading shader "system/shaders/aurora.glsl" Loading planets catalogs Loading script "catalogs/planets/BinStars.sc" Loading script "catalogs/planets/Stars.sc" Loading script "catalogs/planets/SolarSys.sc" Loading script "catalogs/planets/SmallMoons.sc" Loading script "catalogs/planets/Asteroids.sc" Loading script "catalogs/planets/KuiperBelt.sc" Loading script "catalogs/planets/Comets.sc" Loading script "catalogs/planets/ExoPlanets.sc" DONE LOADING SPACECRAFTS Loading spacecrafts Loading script "config/spacecrafts.cfg" DONE BUILDING DATABASE Loading local database Loading script "locale/eng-db.cfg" DONE INITIALIZING CLUSTERS Initializing catalog clusters parameters Initializing clusters models Loading shader "system/shaders/cluster_particle.glsl" DONE INITIALIZING NEBULAE Initializing catalog nebulae parameters Loading shader "system/shaders/nebula_model.glsl" Loading shader "system/shaders/nebula_model_light1.glsl" Loading shader "system/shaders/nebula_model_light2.glsl" Loading shader "system/shaders/nebula_model_light3.glsl" Loading shader "system/shaders/nebula_model_light4.glsl" Loading shader "system/shaders/nebula_model_map.glsl" Loading shader "system/shaders/nebula_model_map_light1.glsl" Loading shader "system/shaders/nebula_model_map_light2.glsl" Loading shader "system/shaders/nebula_model_map_light3.glsl" Loading shader "system/shaders/nebula_model_map_light4.glsl" DONE INITIALIZING GALAXIES Creating galaxy model "cache/models/galaxies/MilkyWay.gm" Loading script "models/galaxies/Models.cfg" Loading image "textures/galaxies/MilkyWay_small.png" Loading image "textures/galaxies/Sc_side.png" Saving model "cache/models/galaxies/MilkyWay.gm" Loading image "textures/galaxies/MilkyWay_small.png" Loading image "textures/galaxies/MilkyWay_sys.jpg" Creating subsystems of galaxy "Milky Way" DONE INITIALIZING PLANETS Initializing planets hierarchy DONE INITIALIZING STARS DONE INITIALIZING ENGINE Loading shader "system/shaders/fbo_draw.glsl" Loading shader "system/shaders/body_particle.glsl" Loading shader "system/shaders/body_particle_point.glsl" Loading shader "system/shaders/body_flare.glsl" Loading shader "system/shaders/point_marker.glsl" Loading shader "system/shaders/orbit_map.glsl" Loading script "config/keys.cfg" Loading script "textures/flares/AstroNiki2 flares.cfg" Loading script "textures/flares/AstroNiki ghosts.cfg" Loading script "config/places.cfg" Loading script "config/journal.cfg" DONE RUNNING ENGINE ................... Loading script "config/user.cfg" Creating planetary system of star RS 8404-1796-9-1283-105 Seed = -269429755 647 objects generated Creating galaxy model "cache/models/galaxies/M31.gm" Loading script "models/galaxies/Models.cfg" Loading image "textures/galaxies/M31_small.png" Loading image "textures/galaxies/Sc_side.png" Saving model "cache/models/galaxies/M31.gm" Loading image "textures/galaxies/M31_small.png" Loading image "textures/galaxies/M31_sys.jpg" Creating galaxy model "cache/models/galaxies/M33.gm" Loading script "models/galaxies/Models.cfg" Loading image "textures/galaxies/M33_small.png" Loading image "textures/galaxies/Sc_side.png" Saving model "cache/models/galaxies/M33.gm" Loading image "textures/galaxies/M33_small.png" Loading image "textures/galaxies/M33_sys.jpg" Creating galaxy model "cache/models/galaxies/LMC.gm" Loading script "models/galaxies/Models.cfg" Loading image "textures/galaxies/LMC_small.png" Loading image "textures/galaxies/LMC_side.png" Saving model "cache/models/galaxies/LMC.gm" Loading image "textures/galaxies/LMC_small.png" Loading image "textures/galaxies/LMC_sys.png" Creating galaxy model "cache/models/galaxies/SMC.gm" Loading script "models/galaxies/Models.cfg" Loading image "textures/galaxies/SMC_small.png" Loading image "textures/galaxies/SMC_side.png" Saving model "cache/models/galaxies/SMC.gm" Loading image "textures/galaxies/SMC_small.png" Loading image "textures/galaxies/SMC_sys.jpg" Creating planetary system of star "Sol" Seed = 0 509 objects found in catalog Loading shader "system/shaders/bump_to_normal.glsl" Loading shader "system/shaders/bump_to_normal.glsl" Loading shader "system/shaders/bump_to_normal.glsl" Loading image "textures/galaxies/MilkyWay.png" Creating nebula model "cache/models/nebulae/M16.nm" Loading script "models/nebulae/Models.cfg" Loading image "textures/nebulae/M16_posx.jpg" Loading image "textures/nebulae/M16_negx.jpg" Loading image "textures/nebulae/M16_posy.jpg" Loading image "textures/nebulae/M16_negy.jpg" Loading image "textures/nebulae/M16_posz.jpg" Loading image "textures/nebulae/M16_negz.jpg" Saving model "cache/models/nebulae/M16.nm" Saving script "models/nebulae/Models.cfg" Loading atmosphere model "models/atmospheres/Jupiter.atm" Loading atmosphere model "models/atmospheres/Mars.atm" Create shader "cache/shaders/glsl/planet_diff_light3.glv" Loading shader "cache/shaders/glsl/planet_diff_light3.glv" Create shader "cache/shaders/glsl/planet_diff_water_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_water_light3.glf" Create shader "cache/shaders/glsl/sky_light3.glv" Loading shader "cache/shaders/glsl/sky_light3.glv" Create shader "cache/shaders/glsl/sky_light3.glf" Loading shader "cache/shaders/glsl/sky_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light1.glv" Create shader "cache/shaders/glsl/planet_diff_bump_water_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_water_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_light1.glv" Create shader "cache/shaders/glsl/planet_diff_ice_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_ice_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light1.glv" Create shader "cache/shaders/glsl/planet_diff_bump_ice_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_ice_atm_light1.glf" Create shader "cache/shaders/glsl/planet_diff_bump_light3.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_light3.glv" Create shader "cache/shaders/glsl/planet_diff_bump_water_atm_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_water_atm_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light3.glv" Create shader "cache/shaders/glsl/planet_diff_bump_transp_atm_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_transp_atm_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light3.glv" Create shader "cache/shaders/glsl/planet_diff_bump_ice_atm_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_ice_atm_light3.glf" Loading image "textures/galaxies/LMC.png" Loading image "textures/galaxies/SMC.png" Loading image "textures/flares/AstroNiki2_flare.png" Loading atmosphere model "models/atmospheres/Sun.atm" Loading image "textures/flares/AstroNiki2_ghosts.png" Loading image "textures/flares/AstroNiki2_spikes.png" Loading image "textures/flares/AstroNiki_ghosts.png" Loading atmosphere model "models/atmospheres/Venus.atm" Create shader "cache/shaders/glsl/sky_light2.glv" Loading shader "cache/shaders/glsl/sky_light2.glv" Create shader "cache/shaders/glsl/sky_light2.glf" Loading shader "cache/shaders/glsl/sky_light2.glf" Create shader "cache/shaders/glsl/planet_diff_light2.glv" Loading shader "cache/shaders/glsl/planet_diff_light2.glv" Create shader "cache/shaders/glsl/planet_diff_light2.glf" Loading shader "cache/shaders/glsl/planet_diff_light2.glf" Create shader "cache/shaders/glsl/rings_light2.glv" Loading shader "cache/shaders/glsl/rings_light2.glv" Create shader "cache/shaders/glsl/rings_light2.glf" Loading shader "cache/shaders/glsl/rings_light2.glf" Create shader "cache/shaders/glsl/sky_rings_light2.glv" Loading shader "cache/shaders/glsl/sky_rings_light2.glv" Create shader "cache/shaders/glsl/sky_rings_light2.glf" Loading shader "cache/shaders/glsl/sky_rings_light2.glf" Create shader "cache/shaders/glsl/planet_diff_bump_rings_light1.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_rings_light1.glv" Create shader "cache/shaders/glsl/planet_diff_bump_rings_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_rings_atm_light1.glf" Create shader "cache/shaders/glsl/planet_diff_bump_rings_light2.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_rings_light2.glv" Create shader "cache/shaders/glsl/planet_diff_bump_rings_atm_light2.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_rings_atm_light2.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_rings_light1.glv" Create shader "cache/shaders/glsl/planet_diff_bump_transp_rings_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_transp_rings_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_rings_light2.glv" Create shader "cache/shaders/glsl/planet_diff_bump_transp_rings_atm_light2.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_transp_rings_atm_light2.glf" Loading shader "cache/shaders/glsl/planet_diff_light3.glv" Create shader "cache/shaders/glsl/planet_diff_atm_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_atm_light3.glf" Create shader "cache/shaders/glsl/planet_diff_bump_light2.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_light2.glv" Create shader "cache/shaders/glsl/planet_diff_bump_atm_light2.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_atm_light2.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light2.glv" Create shader "cache/shaders/glsl/planet_diff_bump_transp_atm_light2.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_transp_atm_light2.glf" Create shader "cache/shaders/glsl/rings_light3.glv" Loading shader "cache/shaders/glsl/rings_light3.glv" Create shader "cache/shaders/glsl/rings_light3.glf" Loading shader "cache/shaders/glsl/rings_light3.glf" Create shader "cache/shaders/glsl/sky_rings_light3.glv" Loading shader "cache/shaders/glsl/sky_rings_light3.glv" Create shader "cache/shaders/glsl/sky_rings_light3.glf" Loading shader "cache/shaders/glsl/sky_rings_light3.glf" Create shader "cache/shaders/glsl/planet_diff_bump_rings_light3.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_rings_light3.glv" Create shader "cache/shaders/glsl/planet_diff_bump_rings_atm_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_rings_atm_light3.glf" Loading script "textures/flares/AstroNiki2 flares.cfg" Loading script "textures/flares/AstroNiki2 flares.cfg" Loading script "textures/flares/AstroNiki flares.cfg" Loading image "textures/flares/AstroNiki_flare.png" Loading image "textures/flares/AstroNiki_spikes.png" Loading script "textures/flares/AstroNiki flares.cfg" Loading script "textures/flares/Duality flares.cfg" Loading image "textures/flares/Duality.png" Loading script "textures/flares/Eden flares.cfg" Loading image "textures/flares/EdenFlare.png" Loading script "textures/flares/SE 0.95 flares.cfg" Loading script "textures/flares/Anamorphic flares.cfg" Loading image "textures/flares/Anamorphic_flare.png" Loading image "textures/flares/Anamorphic_lensspikes.png" Loading image "textures/flares/Anamorphic_diagonal.png" Loading script "textures/flares/AstroNiki flares.cfg" Loading script "textures/flares/AstroNiki2 flares.cfg" Loading script "textures/flares/Astroniki2B flares.cfg" Loading image "textures/flares/Astroniki2b_flare.png" Loading image "textures/flares/Astroniki2b_ghosts.png" Loading script "textures/flares/Astroniki2B flares.cfg" Loading script "textures/flares/Duality flares.cfg" Loading script "textures/flares/Eden flares.cfg" Loading script "textures/flares/SE 0.95 flares.cfg" Loading script "textures/flares/AstroNiki flares.cfg" Loading script "textures/flares/AstroNiki2 flares.cfg" Loading script "textures/flares/Astroniki2B flares.cfg" Loading script "textures/flares/AstroNiki flares.cfg" Loading script "textures/flares/Astroniki2B flares.cfg" Loading script "textures/flares/Astroniki2B ghosts.cfg" Loading image "textures/flares/Astroniki2ba_ghosts.png" Loading script "textures/flares/Anamorphic ghosts.cfg" Loading image "textures/flares/Anamorphic_ghosts.png" Loading script "textures/flares/Duality ghosts.cfg" Loading image "textures/flares/DualityGhosts.png" Loading image "textures/flares/DualityFX.png" Loading script "textures/flares/AstroNiki ghosts.cfg" Loading script "textures/flares/AstroNiki ghosts.cfg" Loading script "textures/flares/Eden ghosts.cfg" Loading image "textures/flares/EdenGhosts.png" Loading script "textures/flares/Astroniki2B ghosts.cfg" Loading script "textures/flares/Anamorphic ghosts.cfg" Loading script "textures/flares/SE 0.95 ghosts.cfg" Loading image "textures/flares/SE_ghosts.png" Loading script "textures/flares/Astroniki2B ghosts.cfg" Loading script "textures/flares/AstroNiki ghosts.cfg" Loading script "textures/flares/Astroniki2B ghosts.cfg" Loading script "textures/flares/Anamorphic ghosts.cfg" Loading script "textures/flares/AstroNiki ghosts.cfg" Creating subsystems of galaxy "Sagittarius dSph" Creating planetary system of star "HIP 101512/HD 196036" Seed = -1884977352 389 objects generated Creating galaxy model "cache/models/galaxies/M101.gm" Loading script "models/galaxies/Models.cfg" Loading image "textures/galaxies/M101_small.png" Loading image "textures/galaxies/Sc_side.png" Saving model "cache/models/galaxies/M101.gm" Loading image "textures/galaxies/M101_small.png" Loading image "textures/galaxies/M101_sys.jpg" Loading shader "cache/shaders/glsl/planet_diff_bump_rings_light3.glv" Create shader "cache/shaders/glsl/planet_diff_bump_transp_rings_atm_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_transp_rings_atm_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_light3.glv" Create shader "cache/shaders/glsl/planet_diff_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_light3.glf" Loading atmosphere model "models/atmospheres/Earth.atm" Loading shader "cache/shaders/glsl/planet_diff_light3.glv" Create shader "cache/shaders/glsl/planet_diff_ice_atm_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_ice_atm_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_light3.glv" Create shader "cache/shaders/glsl/planet_diff_transp_atm_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_transp_atm_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_light2.glv" Create shader "cache/shaders/glsl/planet_diff_ice_atm_light2.glf" Loading shader "cache/shaders/glsl/planet_diff_ice_atm_light2.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light2.glv" Create shader "cache/shaders/glsl/planet_diff_bump_ice_atm_light2.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_ice_atm_light2.glf" Create shader "cache/shaders/glsl/water_light3.glv" Loading shader "cache/shaders/glsl/water_light3.glv" Create shader "cache/shaders/glsl/water_atm_light3.glf" Loading shader "cache/shaders/glsl/water_atm_light3.glf" Loading image "textures/galaxies/M31.png" Loading shader "cache/shaders/glsl/planet_diff_bump_light3.glv" Create shader "cache/shaders/glsl/planet_diff_bump_water_atm_tm_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_water_atm_tm_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light1.glv" Create shader "cache/shaders/glsl/planet_diff_bump_atm_tm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_atm_tm_light1.glf" Loading shader "cache/shaders/glsl/sky_light1.glv" Create shader "cache/shaders/glsl/sky_tm_light1.glf" Loading shader "cache/shaders/glsl/sky_tm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light1.glv" Create shader "cache/shaders/glsl/planet_diff_bump_transp_atm_tm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_transp_atm_tm_light1.glf" Loading shader "cache/shaders/glsl/water_light1.glv" Create shader "cache/shaders/glsl/water_atm_tm_light1.glf" Loading shader "cache/shaders/glsl/water_atm_tm_light1.glf" Loading shader "cache/shaders/glsl/sky_light3.glv" Create shader "cache/shaders/glsl/sky_tm_light3.glf" Loading shader "cache/shaders/glsl/sky_tm_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light1.glv" Create shader "cache/shaders/glsl/planet_diff_bump_water_atm_tm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_water_atm_tm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light3.glv" Create shader "cache/shaders/glsl/planet_diff_bump_transp_atm_tm_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_transp_atm_tm_light3.glf" Loading shader "cache/shaders/glsl/water_light3.glv" Create shader "cache/shaders/glsl/water_atm_tm_light3.glf" Loading shader "cache/shaders/glsl/water_atm_tm_light3.glf" Creating subsystems of galaxy "Large Magellanic Cloud" Saving image "screenshots//scr00000.jpg" Deleting galaxy model "M33" Deleting galaxy model "M101" Saving image "screenshots//scr00001.jpg" Deleting galaxy model "LMC" Deleting galaxy model "M31" Loading model "cache/models/galaxies/LMC.gm" Loading image "textures/galaxies/LMC_small.png" Loading image "textures/galaxies/LMC_sys.png" Loading image "textures/galaxies/LMC.png" Saving image "screenshots//scr00002.jpg" Saving image "screenshots//scr00003.jpg" Loading shader "cache/shaders/glsl/planet_diff_bump_light2.glv" Create shader "cache/shaders/glsl/planet_diff_bump_light2.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light2.glf" Creating planetary system of star RS 8404-1796-9-1284-12 Seed = 1804503707 1285 objects generated Creating planetary system of star RS 8404-1796-9-1284-66 Seed = -2111833562 135 objects generated Loading shader "cache/shaders/glsl/planet_diff_light2.glv" Create shader "cache/shaders/glsl/planet_diff_atm_light2.glf" Loading shader "cache/shaders/glsl/planet_diff_atm_light2.glf" Loading atmosphere model "models/atmospheres/Neptune.atm" Create shader "cache/shaders/glsl/planet_diff_light4.glv" Loading shader "cache/shaders/glsl/planet_diff_light4.glv" Create shader "cache/shaders/glsl/planet_diff_water_light4.glf" Loading shader "cache/shaders/glsl/planet_diff_water_light4.glf" Create shader "cache/shaders/glsl/planet_diff_bump_light4.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_light4.glv" Create shader "cache/shaders/glsl/planet_diff_bump_water_light4.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_water_light4.glf" Create shader "cache/shaders/glsl/sky_light4.glv" Loading shader "cache/shaders/glsl/sky_light4.glv" Create shader "cache/shaders/glsl/sky_light4.glf" Loading shader "cache/shaders/glsl/sky_light4.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light4.glv" Create shader "cache/shaders/glsl/planet_diff_bump_water_atm_light4.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_water_atm_light4.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light4.glv" Create shader "cache/shaders/glsl/planet_diff_bump_transp_atm_light4.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_transp_atm_light4.glf" Create shader "cache/shaders/glsl/water_light4.glv" Loading shader "cache/shaders/glsl/water_light4.glv" Create shader "cache/shaders/glsl/water_atm_light4.glf" Loading shader "cache/shaders/glsl/water_atm_light4.glf" Loading shader "cache/shaders/glsl/planet_diff_light4.glv" Create shader "cache/shaders/glsl/planet_diff_light4.glf" Loading shader "cache/shaders/glsl/planet_diff_light4.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light4.glv" Create shader "cache/shaders/glsl/planet_diff_bump_light4.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light4.glf"