Space Engine Version 0.9.4.0 beta STARTING Loading "config/main.cfg" Loading "config/universe.cfg" Opening window Initializing OpenGL Vendor: ATI Technologies Inc. Renderer: ATI Radeon HD 4850 OpenGL version: 3.3.10061 Compatibility Profile Context GLSL version: 3.30 Extensions: GL_AMDX_debug_output GL_AMDX_vertex_shader_tessellator GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_draw_buffers_blend GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_vertex_shader_tessellator GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_buffer_object_rgb32 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control Framebuffer objects supported Half floats suppoted Floating-point pixel format: GL_RGBA16F_ARB 3D textures suppoted Texture blocks: 8 Max texture size: 8192 Max rectangle texture size: 8192 Max cubemap texture size: 8192 Max 3D texture size: 8192 Max anisotropy: 16 Total video memory: 455 Mb Available video memory: 455 Mb Dynamic video memory detection enabled Checking critical extensions Loading image "data/textures/common/splash00.jpg" INITIALIZING ENGINE Loading shader "data/shaders/hdr_down4.glsl" Loading shader "data/shaders/hdr_bloom.glsl" Loading shader "data/shaders/hdr_tone.glsl" Loading shader "data/shaders/hdr_tone_bloom.glsl" Loading shader "data/shaders/proj_fisheye.glsl" Loading shader "data/shaders/blackhole.glsl" Loading shader "data/shaders/billboard.glsl" Loading shader "data/shaders/bump2normal.glsl" Loading shader "data/shaders/tg_planet_height_map.glsl" Loading shader "data/shaders/tg_planet_color_map.glsl" Procedural generator shaders loaded in 951.346 ms Loading "data/models/galaxies/Models.cfg" Loading "data/models/galaxies/Hubble.cfg" Loading "data/models/atmospheres/atmospheres.cfg" Loading shader "data/shaders/atmo_transmittance.glsl" DONE LOADING GALAXIES Loading galaxies catalogs Loading "data/catalogs/galaxies/galaxies10k.sc" Building galaxies octree Loading image "data/textures/common/gal_part.png" Loading image "data/textures/common/sprites_gal.png" Loading image "data/textures/common/galaxy_bulge.png" Loading shader "data/shaders/galaxy_particle.glsl" Loading shader "data/shaders/galaxy_particle_point.glsl" Loading shader "data/shaders/galaxy_plane.glsl" Loading shader "data/shaders/galaxy_bulge.glsl" Loading shader "data/shaders/galaxy_model.glsl" Loading shader "data/shaders/galaxy_model_bulge.glsl" DONE LOADING CLUSTERS Loading clusters catalogs Loading "data/catalogs/clusters/clusters_open_named.sc" Loading "data/catalogs/clusters/clusters_open.sc" Loading "data/catalogs/clusters/clusters_globular.sc" DONE LOADING NEBULAE Loading nebulae catalogs Loading "data/catalogs/nebulae/nebulae_MilkyWay.sc" DONE LOADING STARS Loading stars catalogs Loading "data/catalogs/stars/BinStars.sc" Loading "data/catalogs/stars/ExoPlanetsSuns.sc" Binary catalog: 112524 stars Text catalog(s): 147 stars Total: 112671 stars Loading names file Loading "data/catalogs/stars/stars120k.txt" Removing duplicate stars Duplicate stars: 3 Removed stars: 2 Building stars octree Loading image "data/textures/common/star_part.png" Loading image "data/textures/common/flare.png" Loading image "data/textures/common/corona.png" Loading shader "data/shaders/star.glsl" Loading shader "data/shaders/star_blur.glsl" Loading shader "data/shaders/star_point.glsl" Loading shader "data/shaders/star_point_blur.glsl" Loading shader "data/shaders/star_flare.glsl" Loading shader "data/shaders/star_browser.glsl" DONE LOADING PLANETS Loading planets catalogs Loading "data/catalogs/planets/BinStars.sc" Loading "data/catalogs/planets/Avatar.sc" Loading "data/catalogs/planets/SolarSys.sc" Loading "data/catalogs/planets/MinorMoons.sc" Loading "data/catalogs/planets/NumberedMoons.sc" Loading "data/catalogs/planets/Asteroids.sc" Loading "data/catalogs/planets/Kuiper.sc" Loading "data/catalogs/planets/ExoPlanets.sc" Loading shader "data/shaders/corona_plane.glsl" Loading shader "cache/shaders/glsl/planet_light1.glv" Loading shader "cache/shaders/glsl/planet_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_light1.glv" Loading shader "cache/shaders/glsl/planet_diff_light1.glf" Loading shader "cache/shaders/glsl/planet_bump_light1.glv" Loading shader "cache/shaders/glsl/planet_bump_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light1.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_light1.glf" Loading shader "cache/shaders/glsl/planet_light1.glv" Loading shader "cache/shaders/glsl/planet_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_light1.glv" Loading shader "cache/shaders/glsl/planet_diff_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_bump_light1.glv" Loading shader "cache/shaders/glsl/planet_bump_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light1.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_light1.glv" Loading shader "cache/shaders/glsl/planet_diff_transp_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light1.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_transp_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_light1.glv" Loading shader "cache/shaders/glsl/planet_diff_transp_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light1.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_transp_atm_light1.glf" Loading shader "cache/shaders/glsl/sky_light1.glv" Loading shader "cache/shaders/glsl/sky_light1.glf" Loading shader "cache/shaders/glsl/rings_light1.glv" Loading shader "cache/shaders/glsl/rings_light1.glf" DONE BUILDING DATABASE DONE INITIALIZING CLUSTERS Initializing catalog clusters parameters Initializing clusters models Loading shader "data/shaders/cluster_particle.glsl" DONE INITIALIZING NEBULAE Initializing catalog nebulae parameters Loading "data/models/nebulae/Models.cfg" Initializing nebulae models Loading image "data/textures/common/sprites_neb.png" Loading shader "data/shaders/nebula_model.glsl" Loading shader "data/shaders/nebula_model_light1.glsl" Loading shader "data/shaders/nebula_model_light2.glsl" Loading shader "data/shaders/nebula_model_light3.glsl" Loading shader "data/shaders/nebula_model_light4.glsl" DONE INITIALIZING GALAXIES Creating subsystems of galaxy "Milky Way" Loading model "cache/models/galaxies/MilkyWay.gm" Loading image "data/textures/galaxies/SBa_sys.jpg" Loading image "data/textures/galaxies/SBa.png" DONE INITIALIZING PLANETS Initializing planets hierarchy DONE INITIALIZING STARS DONE INITIALIZING USER Loading "config/user.cfg" Creating solar system of star "12 Peg/HD 207089/HIP 107472" 3032 objects generated DONE LOADING NEARBY GALAXIES Loading model "cache/models/galaxies/M31.gm" Loading image "data/textures/galaxies/M31.png" Loading image "data/textures/galaxies/M31_sys.jpg" Loading model "cache/models/galaxies/Sc.gm" Loading image "data/textures/galaxies/M51.png" Loading image "data/textures/galaxies/M51_sys.jpg" Loading model "cache/models/galaxies/MilkyWay.gm" Loading model "cache/models/galaxies/LMC.gm" Loading image "data/textures/galaxies/LMC.png" Loading image "data/textures/galaxies/LMC_sys.jpg" Loading model "cache/models/galaxies/SMC.gm" Loading image "data/textures/galaxies/SMC.png" Loading image "data/textures/galaxies/SMC_sys.jpg" DONE INITIALIZING ENGINE Loading shader "data/shaders/body_particle.glsl" Loading shader "data/shaders/body_particle_point.glsl" Loading shader "data/shaders/body_flare.glsl" Loading image "data/textures/common/interface.png" Loading image "data/textures/common/q3cursor.png" Loading image "data/locale/rus-font.png" Loading "data/locale/rus-font.cfg" Loading "config/places.cfg" Loading "config/journal.cfg" DONE Starting loader thread RUNNING ENGINE ................... Loading atmosphere model "data/models/atmospheres/Neptune.atm" Loading shader "cache/shaders/glsl/planet_light2.glv" Loading shader "cache/shaders/glsl/planet_light2.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light2.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_light2.glf" Loading model "cache/models/nebulae/M42.nm" Loading shader "cache/shaders/glsl/planet_diff_bump_light1.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_sun_light1.glf" Loading atmosphere model "data/models/atmospheres/Jupiter.atm" Loading shader "cache/shaders/glsl/planet_diff_bump_light1.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_ice_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_rings_light1.glv" Loading shader "cache/shaders/glsl/planet_rings_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_rings_light1.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_transp_rings_atm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light3.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_ice_atm_light3.glf" Loading shader "cache/shaders/glsl/sky_light3.glv" Loading shader "cache/shaders/glsl/sky_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light3.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_light3.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_light3.glf" ................... Saving "config/user.cfg" Loading "config/user.cfg" DESTROYING UNIVERSE Destroying planets Destroying stars Destroying nebulae Destroying clusters Destroying galaxies DONE FINISHED