Space Engine Version 0.9.4.0 beta STARTING Loading "config/main.cfg" Loading "config/universe.cfg" Opening window Initializing OpenGL Vendor: NVIDIA Corporation Renderer: GeForce GTS 250/PCI/SSE2 OpenGL version: 3.1.0 GLSL version: 1.40 NVIDIA via Cg compiler Extensions: GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_framebuffer_object GL_ARB_geometry_shader4 GL_ARB_imaging GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_bindable_uniform GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_texture_swizzle GL_EXT_texture_shared_exponent GL_EXT_timer_query GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_conditional_render GL_NV_depth_clamp GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NV_vertex_buffer_unified_memory GL_NV_shader_buffer_load GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control Framebuffer objects supported Half floats suppoted Floating-point pixel format: GL_RGBA16F_ARB 3D textures suppoted Texture blocks: 4 Max texture size: 8192 Max rectangle texture size: 8192 Max cubemap texture size: 8192 Max 3D texture size: 2048 Max anisotropy: 16 Dynamic video memory detection unsupported. Value 1024 Mb from config will be used. Dynamic video memory detection disabled Checking critical extensions Loading image "data/textures/common/splash01.jpg" INITIALIZING ENGINE Loading shader "data/shaders/hdr_down4.glsl" 0(25) : error C7533: global variable gl_FragColor is deprecated after version 120 ERROR: Fragment info ------------- 0(25) : error C7533: global variable gl_FragColor is deprecated after version 120 Loading shader "data/shaders/hdr_bloom.glsl" 0(38) : error C7533: global variable gl_FragColor is deprecated after version 120 ERROR: Fragment info ------------- 0(38) : error C7533: global variable gl_FragColor is deprecated after version 120 Loading shader "data/shaders/hdr_tone.glsl" 0(21) : error C7533: global variable gl_FragColor is deprecated after version 120 ERROR: Fragment info ------------- 0(21) : error C7533: global variable gl_FragColor is deprecated after version 120 Loading shader "data/shaders/hdr_tone_bloom.glsl" 0(24) : error C7533: global variable gl_FragColor is deprecated after version 120 ERROR: Fragment info ------------- 0(24) : error C7533: global variable gl_FragColor is deprecated after version 120 Loading shader "data/shaders/proj_fisheye.glsl" 0(24) : error C7533: global variable gl_FragColor is deprecated after version 120 0(30) : error C7533: global function textureCube is deprecated after version 120 ERROR: Fragment info ------------- 0(24) : error C7533: global variable gl_FragColor is deprecated after version 120 0(30) : error C7533: global function textureCube is deprecated after version 120 Loading shader "data/shaders/blackhole.glsl" 0(31) : error C7533: global variable gl_FragColor is deprecated after version 120 ERROR: Fragment info ------------- 0(31) : error C7533: global variable gl_FragColor is deprecated after version 120 Loading shader "data/shaders/bump2normal.glsl" 0(37) : error C7533: global variable gl_FragColor is deprecated after version 120 ERROR: Fragment info ------------- 0(37) : error C7533: global variable gl_FragColor is deprecated after version 120 Loading shader "data/shaders/tg_planet_height_map.glsl" 0(1171) : error C7533: global variable gl_FragColor is deprecated after version 120 ERROR: Fragment info ------------- 0(1171) : error C7533: global variable gl_FragColor is deprecated after version 120 Loading shader "data/shaders/tg_planet_color_map.glsl" 0(1216) : error C7533: global variable gl_FragColor is deprecated after version 120 ERROR: Fragment info ------------- 0(1216) : error C7533: global variable gl_FragColor is deprecated after version 120 Procedural generator shaders loaded in 60.900 ms Loading "data/models/galaxies/Models.cfg" Loading "data/models/galaxies/Hubble.cfg" Loading "data/models/atmospheres/atmospheres.cfg" Loading shader "data/shaders/atmo_transmittance.glsl" 0(328) : error C7533: global variable gl_FragColor is deprecated after version 120 ERROR: Fragment info ------------- 0(328) : error C7533: global variable gl_FragColor is deprecated after version 120 DONE LOADING GALAXIES Loading galaxies catalogs Loading "data/catalogs/galaxies/galaxies10k.sc" Building galaxies octree Loading image "data/textures/common/gal_part.png" ERROR: MemoryManager.CheckMemory(): Cache is empty Saving "config/user.cfg" Loading "config/user.cfg" ERROR: TextureCache.GetTexture(): Error disposing memory Loading image "data/textures/common/sprites_gal.png" Saving "config/user.cfg" Loading "config/user.cfg" ERROR: TextureCache.GetTexture(): Error disposing memory Loading image "data/textures/common/galaxy_bulge.png" Saving "config/user.cfg" Loading "config/user.cfg" ERROR: TextureCache.GetTexture(): Error disposing memory Loading shader "data/shaders/galaxy_particle.glsl" 0(13) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(14) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(13) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(14) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(43) : error C7533: global variable gl_FragColor is deprecated after version 120 ERROR: Vertex info ----------- 0(13) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(14) : error C7555: 'varying' is deprecated, use 'in/out' instead Fragment info ------------- 0(13) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(14) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(43) : error C7533: global variable gl_FragColor is deprecated after version 120 Loading shader "data/shaders/galaxy_particle_point.glsl" 0(12) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(12) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(38) : error C7533: global variable gl_FragColor is deprecated after version 120 ERROR: Vertex info ----------- 0(12) : error C7555: 'varying' is deprecated, use 'in/out' instead Fragment info ------------- 0(12) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(38) : error C7533: global variable gl_FragColor is deprecated after version 120 Loading shader "data/shaders/galaxy_plane.glsl" 0(11) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(12) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(11) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(12) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(31) : error C7533: global variable gl_FragColor is deprecated after version 120 ERROR: Vertex info ----------- 0(11) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(12) : error C7555: 'varying' is deprecated, use 'in/out' instead Fragment info ------------- 0(11) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(12) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(31) : error C7533: global variable gl_FragColor is deprecated after version 120 Loading shader "data/shaders/galaxy_bulge.glsl" 0(12) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(12) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(37) : error C7533: global variable gl_FragColor is deprecated after version 120 ERROR: Vertex info ----------- 0(12) : error C7555: 'varying' is deprecated, use 'in/out' instead Fragment info ------------- 0(12) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(37) : error C7533: global variable gl_FragColor is deprecated after version 120 Loading shader "data/shaders/galaxy_model.glsl" 0(13) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(14) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(13) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(14) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(41) : error C7533: global variable gl_FragColor is deprecated after version 120 ERROR: Vertex info ----------- 0(13) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(14) : error C7555: 'varying' is deprecated, use 'in/out' instead Fragment info ------------- 0(13) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(14) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(41) : error C7533: global variable gl_FragColor is deprecated after version 120 Loading shader "data/shaders/galaxy_model_bulge.glsl" 0(18) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(19) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(20) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(18) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(19) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(20) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(74) : error C7533: global variable gl_FragColor is deprecated after version 120 ERROR: Vertex info ----------- 0(18) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(19) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(20) : error C7555: 'varying' is deprecated, use 'in/out' instead Fragment info ------------- 0(18) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(19) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(20) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(74) : error C7533: global variable gl_FragColor is deprecated after version 120 DONE LOADING CLUSTERS Loading clusters catalogs Loading "data/catalogs/clusters/clusters_open_named.sc" Loading "data/catalogs/clusters/clusters_open.sc" Loading "data/catalogs/clusters/clusters_globular.sc" DONE LOADING NEBULAE Loading nebulae catalogs Loading "data/catalogs/nebulae/nebulae_MilkyWay.sc" DONE LOADING STARS Loading stars catalogs Loading "data/catalogs/stars/BinStars.sc" Loading "data/catalogs/stars/ExoPlanetsSuns.sc" Binary catalog: 112524 stars Text catalog(s): 147 stars Total: 112671 stars Loading names file Loading "data/catalogs/stars/stars120k.txt" Removing duplicate stars Duplicate stars: 3 Removed stars: 2 Building stars octree Loading image "data/textures/common/star_part.png" Saving "config/user.cfg" Loading "config/user.cfg" ERROR: TextureCache.GetTexture(): Error disposing memory Loading image "data/textures/common/flare.png" Saving "config/user.cfg" Loading "config/user.cfg" ERROR: TextureCache.GetTexture(): Error disposing memory Loading image "data/textures/common/corona.png" Saving "config/user.cfg" Loading "config/user.cfg" ERROR: TextureCache.GetTexture(): Error disposing memory Loading shader "data/shaders/star.glsl" 0(12) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(13) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(12) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(13) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(42) : error C7533: global variable gl_FragColor is deprecated after version 120 ERROR: Vertex info ----------- 0(12) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(13) : error C7555: 'varying' is deprecated, use 'in/out' instead Fragment info ------------- 0(12) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(13) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(42) : error C7533: global variable gl_FragColor is deprecated after version 120 Loading shader "data/shaders/star_blur.glsl" 0(13) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(14) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(13) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(14) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(79) : error C7533: global variable gl_FragColor is deprecated after version 120 ERROR: Vertex info ----------- 0(13) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(14) : error C7555: 'varying' is deprecated, use 'in/out' instead Fragment info ------------- 0(13) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(14) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(79) : error C7533: global variable gl_FragColor is deprecated after version 120 Loading shader "data/shaders/star_point.glsl" 0(11) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(11) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(33) : error C7533: global variable gl_FragColor is deprecated after version 120 ERROR: Vertex info ----------- 0(11) : error C7555: 'varying' is deprecated, use 'in/out' instead Fragment info ------------- 0(11) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(33) : error C7533: global variable gl_FragColor is deprecated after version 120 Loading shader "data/shaders/star_point_blur.glsl" 0(11) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(11) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(33) : error C7533: global variable gl_FragColor is deprecated after version 120 ERROR: Vertex info ----------- 0(11) : error C7555: 'varying' is deprecated, use 'in/out' instead Fragment info ------------- 0(11) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(33) : error C7533: global variable gl_FragColor is deprecated after version 120 Loading shader "data/shaders/star_flare.glsl" 0(12) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(13) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(12) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(13) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(41) : error C7533: global variable gl_FragColor is deprecated after version 120 ERROR: Vertex info ----------- 0(12) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(13) : error C7555: 'varying' is deprecated, use 'in/out' instead Fragment info ------------- 0(12) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(13) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(41) : error C7533: global variable gl_FragColor is deprecated after version 120 Loading shader "data/shaders/star_browser.glsl" 0(13) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(14) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(13) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(14) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(50) : error C7533: global variable gl_FragColor is deprecated after version 120 ERROR: Vertex info ----------- 0(13) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(14) : error C7555: 'varying' is deprecated, use 'in/out' instead Fragment info ------------- 0(13) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(14) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(50) : error C7533: global variable gl_FragColor is deprecated after version 120 DONE LOADING PLANETS Loading planets catalogs Loading "data/catalogs/planets/BinStars.sc" Loading "data/catalogs/planets/Avatar.sc" Loading "data/catalogs/planets/SolarSys.sc" Loading "data/catalogs/planets/MinorMoons.sc" Loading "data/catalogs/planets/NumberedMoons.sc" Loading "data/catalogs/planets/Asteroids.sc" Loading "data/catalogs/planets/Kuiper.sc" Loading "data/catalogs/planets/ExoPlanets.sc" Loading shader "data/shaders/corona_plane.glsl" 0(12) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(13) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(12) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(13) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(32) : error C7533: global variable gl_FragColor is deprecated after version 120 ERROR: Vertex info ----------- 0(12) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(13) : error C7555: 'varying' is deprecated, use 'in/out' instead Fragment info ------------- 0(12) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(13) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(32) : error C7533: global variable gl_FragColor is deprecated after version 120 Generating shader "cache/shaders/glsl/planet_light1.glv" Loading shader "cache/shaders/glsl/planet_light1.glv" Generating shader "cache/shaders/glsl/planet_tm_light1.glf" Loading shader "cache/shaders/glsl/planet_tm_light1.glf" 0(72) : error C7533: global variable gl_FragColor is deprecated after version 120 Generating shader "cache/shaders/glsl/planet_diff_light1.glv" Loading shader "cache/shaders/glsl/planet_diff_light1.glv" Generating shader "cache/shaders/glsl/planet_diff_tm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_tm_light1.glf" 0(73) : error C7533: global variable gl_FragColor is deprecated after version 120 Generating shader "cache/shaders/glsl/planet_bump_light1.glv" Loading shader "cache/shaders/glsl/planet_bump_light1.glv" Generating shader "cache/shaders/glsl/planet_bump_tm_light1.glf" Loading shader "cache/shaders/glsl/planet_bump_tm_light1.glf" 0(94) : error C7533: global variable gl_FragColor is deprecated after version 120 Generating shader "cache/shaders/glsl/planet_diff_bump_light1.glv" Loading shader "cache/shaders/glsl/planet_diff_bump_light1.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_tm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_tm_light1.glf" 0(95) : error C7533: global variable gl_FragColor is deprecated after version 120 Loading shader "cache/shaders/glsl/planet_light1.glv" Generating shader "cache/shaders/glsl/planet_atm_tm_light1.glf" Loading shader "cache/shaders/glsl/planet_atm_tm_light1.glf" 0(375) : error C7533: global variable gl_FragColor is deprecated after version 120 Loading shader "cache/shaders/glsl/planet_diff_light1.glv" Generating shader "cache/shaders/glsl/planet_diff_atm_tm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_atm_tm_light1.glf" 0(376) : error C7533: global variable gl_FragColor is deprecated after version 120 Loading shader "cache/shaders/glsl/planet_bump_light1.glv" Generating shader "cache/shaders/glsl/planet_bump_atm_tm_light1.glf" Loading shader "cache/shaders/glsl/planet_bump_atm_tm_light1.glf" 0(388) : error C7533: global variable gl_FragColor is deprecated after version 120 Loading shader "cache/shaders/glsl/planet_diff_bump_light1.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_atm_tm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_atm_tm_light1.glf" 0(389) : error C7533: global variable gl_FragColor is deprecated after version 120 Loading shader "cache/shaders/glsl/planet_diff_light1.glv" Generating shader "cache/shaders/glsl/planet_diff_transp_tm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_transp_tm_light1.glf" 0(75) : error C7533: global variable gl_FragColor is deprecated after version 120 Loading shader "cache/shaders/glsl/planet_diff_bump_light1.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_transp_tm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_transp_tm_light1.glf" 0(97) : error C7533: global variable gl_FragColor is deprecated after version 120 Loading shader "cache/shaders/glsl/planet_diff_light1.glv" Generating shader "cache/shaders/glsl/planet_diff_transp_atm_tm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_transp_atm_tm_light1.glf" 0(381) : error C7533: global variable gl_FragColor is deprecated after version 120 Loading shader "cache/shaders/glsl/planet_diff_bump_light1.glv" Generating shader "cache/shaders/glsl/planet_diff_bump_transp_atm_tm_light1.glf" Loading shader "cache/shaders/glsl/planet_diff_bump_transp_atm_tm_light1.glf" 0(394) : error C7533: global variable gl_FragColor is deprecated after version 120 Generating shader "cache/shaders/glsl/sky_light1.glv" Loading shader "cache/shaders/glsl/sky_light1.glv" Generating shader "cache/shaders/glsl/sky_tm_light1.glf" Loading shader "cache/shaders/glsl/sky_tm_light1.glf" 0(321) : error C7533: global variable gl_FragColor is deprecated after version 120 Generating shader "cache/shaders/glsl/rings_light1.glv" Loading shader "cache/shaders/glsl/rings_light1.glv" Generating shader "cache/shaders/glsl/rings_tm_light1.glf" Loading shader "cache/shaders/glsl/rings_tm_light1.glf" 0(81) : error C7533: global variable gl_FragColor is deprecated after version 120 DONE BUILDING DATABASE DONE INITIALIZING CLUSTERS Initializing catalog clusters parameters Initializing clusters models Loading shader "data/shaders/cluster_particle.glsl" 0(12) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(13) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(12) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(13) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(44) : error C7533: global variable gl_FragColor is deprecated after version 120 ERROR: Vertex info ----------- 0(12) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(13) : error C7555: 'varying' is deprecated, use 'in/out' instead Fragment info ------------- 0(12) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(13) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(44) : error C7533: global variable gl_FragColor is deprecated after version 120 DONE INITIALIZING NEBULAE Initializing catalog nebulae parameters Loading "data/models/nebulae/Models.cfg" Initializing nebulae models Loading image "data/textures/common/sprites_neb.png" Saving "config/user.cfg" Loading "config/user.cfg" ERROR: TextureCache.GetTexture(): Error disposing memory Loading shader "data/shaders/nebula_model.glsl" 0(14) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(15) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(14) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(15) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(41) : error C7533: global variable gl_FragColor is deprecated after version 120 ERROR: Vertex info ----------- 0(14) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(15) : error C7555: 'varying' is deprecated, use 'in/out' instead Fragment info ------------- 0(14) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(15) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(41) : error C7533: global variable gl_FragColor is deprecated after version 120 Loading shader "data/shaders/nebula_model_light1.glsl" 0(17) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(18) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(19) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(20) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(21) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(17) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(18) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(19) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(20) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(21) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(69) : error C7533: global variable gl_FragColor is deprecated after version 120 ERROR: Vertex info ----------- 0(17) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(18) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(19) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(20) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(21) : error C7555: 'varying' is deprecated, use 'in/out' instead Fragment info ------------- 0(17) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(18) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(19) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(20) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(21) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(69) : error C7533: global variable gl_FragColor is deprecated after version 120 Loading shader "data/shaders/nebula_model_light2.glsl" 0(18) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(19) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(20) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(21) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(22) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(18) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(19) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(20) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(21) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(22) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(72) : error C7533: global variable gl_FragColor is deprecated after version 120 ERROR: Vertex info ----------- 0(18) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(19) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(20) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(21) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(22) : error C7555: 'varying' is deprecated, use 'in/out' instead Fragment info ------------- 0(18) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(19) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(20) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(21) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(22) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(72) : error C7533: global variable gl_FragColor is deprecated after version 120 Loading shader "data/shaders/nebula_model_light3.glsl" 0(19) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(20) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(21) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(22) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(23) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(19) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(20) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(21) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(22) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(23) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(75) : error C7533: global variable gl_FragColor is deprecated after version 120 ERROR: Vertex info ----------- 0(19) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(20) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(21) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(22) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(23) : error C7555: 'varying' is deprecated, use 'in/out' instead Fragment info ------------- 0(19) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(20) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(21) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(22) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(23) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(75) : error C7533: global variable gl_FragColor is deprecated after version 120 Loading shader "data/shaders/nebula_model_light4.glsl" 0(20) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(21) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(22) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(23) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(24) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(20) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(21) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(22) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(23) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(24) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(78) : error C7533: global variable gl_FragColor is deprecated after version 120 ERROR: Vertex info ----------- 0(20) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(21) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(22) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(23) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(24) : error C7555: 'varying' is deprecated, use 'in/out' instead Fragment info ------------- 0(20) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(21) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(22) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(23) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(24) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(78) : error C7533: global variable gl_FragColor is deprecated after version 120 DONE INITIALIZING GALAXIES Creating subsystems of galaxy "Milky Way" Loading model "cache/models/galaxies/MilkyWay.gm" Loading image "data/textures/galaxies/SBa_sys.jpg" Loading image "data/textures/galaxies/SBa.png" ERROR: TTexture::CreateTexture2D(): GL_INVALID_OPERATION Saving "config/user.cfg" Loading "config/user.cfg" ERROR: TextureCache.GetTexture(): Error disposing memory DONE INITIALIZING PLANETS Initializing planets hierarchy DONE INITIALIZING STARS DONE INITIALIZING USER Loading "config/user.cfg" ERROR: InitCameraPos(): Unknown reference body "" DONE LOADING NEARBY GALAXIES Creating galaxy model "cache/models/galaxies/M31.gm" Loading image "data/textures/galaxies/M31_front.jpg" Loading image "data/textures/galaxies/Sb_side.jpg" Loading image "data/textures/galaxies/M31_front_dust.jpg" Loading image "data/textures/galaxies/Sb_side_dust.jpg" Saving model "cache/models/galaxies/M31.gm" Loading image "data/textures/galaxies/M31.png" Saving "config/user.cfg" Loading "config/user.cfg" ERROR: TextureCache.GetTexture(): Error disposing memory Loading image "data/textures/galaxies/M31_sys.jpg" Loading model "cache/models/galaxies/MilkyWay.gm" Loading image "data/textures/galaxies/SBa.png" Saving "config/user.cfg" Loading "config/user.cfg" ERROR: TextureCache.GetTexture(): Error disposing memory Creating galaxy model "cache/models/galaxies/LMC.gm" Loading image "data/textures/galaxies/LMC_front.jpg" Loading image "data/textures/galaxies/LMC_side.jpg" Saving model "cache/models/galaxies/LMC.gm" Loading image "data/textures/galaxies/LMC.png" Saving "config/user.cfg" Loading "config/user.cfg" ERROR: TextureCache.GetTexture(): Error disposing memory Loading image "data/textures/galaxies/LMC_sys.jpg" Creating galaxy model "cache/models/galaxies/SMC.gm" Loading image "data/textures/galaxies/SMC_front.jpg" Loading image "data/textures/galaxies/SMC_side.jpg" Saving model "cache/models/galaxies/SMC.gm" Loading image "data/textures/galaxies/SMC.png" Saving "config/user.cfg" Loading "config/user.cfg" ERROR: TextureCache.GetTexture(): Error disposing memory Loading image "data/textures/galaxies/SMC_sys.jpg" DONE INITIALIZING ENGINE Loading shader "data/shaders/body_particle.glsl" 0(12) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(13) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(12) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(13) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(44) : error C7533: global variable gl_FragColor is deprecated after version 120 ERROR: Vertex info ----------- 0(12) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(13) : error C7555: 'varying' is deprecated, use 'in/out' instead Fragment info ------------- 0(12) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(13) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(44) : error C7533: global variable gl_FragColor is deprecated after version 120 Loading shader "data/shaders/body_particle_point.glsl" 0(12) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(12) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(38) : error C7533: global variable gl_FragColor is deprecated after version 120 ERROR: Vertex info ----------- 0(12) : error C7555: 'varying' is deprecated, use 'in/out' instead Fragment info ------------- 0(12) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(38) : error C7533: global variable gl_FragColor is deprecated after version 120 Loading shader "data/shaders/body_flare.glsl" 0(12) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(13) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(12) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(13) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(60) : error C7533: global variable gl_FragColor is deprecated after version 120 ERROR: Vertex info ----------- 0(12) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(13) : error C7555: 'varying' is deprecated, use 'in/out' instead Fragment info ------------- 0(12) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(13) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(60) : error C7533: global variable gl_FragColor is deprecated after version 120 Loading image "data/textures/common/interface.png" Saving "config/user.cfg" Loading "config/user.cfg" ERROR: TextureCache.GetTexture(): Error disposing memory Loading image "data/textures/common/q3cursor.png" Saving "config/user.cfg" Loading "config/user.cfg" ERROR: TextureCache.GetTexture(): Error disposing memory Loading image "data/locale/rus-font.png" Saving "config/user.cfg" Loading "config/user.cfg" ERROR: TextureCache.GetTexture(): Error disposing memory Loading "data/locale/rus-font.cfg" Loading "config/places.cfg" Loading "config/journal.cfg" Creating solar system of star "HD 72617/HIP 42049" 1998 objects generated DONE Starting loader thread RUNNING ENGINE ................... Creating galaxy model "cache/models/galaxies/Irr.gm" Saving model "cache/models/galaxies/Irr.gm" Creating solar system of star "Sol" 178 objects found in catalog Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Creating cluster model "Melotte 111" ERROR: MemoryManager.CheckMemory(): Can't find old star nodes ERROR: MemoryManager.CheckMemory(): Cache is empty Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory ERROR: MemoryManager.CheckMemory(): Can't find old star nodes ERROR: MemoryManager.CheckMemory(): Cache is empty Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateClusterBlock(): Error disposing memory Saving "config/user.cfg" Loading "config/user.cfg" ERROR: StarNodeCache.CreateGalaxyBlock(): Error disposing memory ................... Saving "config/user.cfg" Loading "config/user.cfg" DESTROYING UNIVERSE Destroying planets Destroying stars Destroying nebulae Destroying clusters Destroying galaxies DONE FINISHED