ENG New site

Advanced search

[ New messages · Forum rules · Members ]
  • Page 2 of 2
  • «
  • 1
  • 2
Forum » SpaceEngine » Off-topic Discussions » Celestia (What's happening to the once great space simulator?)
Celestia
HarbingerDawnDate: Friday, 19.10.2012, 17:09 | Message # 16
Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
As Spica said, it was the educational version of Celestia which had a lot of those nice extras. Others are available as standalone addons from the Motherlode. There was nothing really "amazing" about how nice everything looked, nothing more than what we all know about Celestia; it is all smoke and mirrors and very good work by addon creators to make it all look so nice.

(SpaceEngineer)
Are there procedural planets introduced?

No. Procedural generation was never implemented in Celestia, and it was never even a priority for the dev team.





All forum users, please read this!
My SE mods and addons
Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM


Edited by HarbingerDawn - Thursday, 03.01.2013, 15:19
 
DoctorOfSpaceDate: Friday, 19.10.2012, 18:08 | Message # 17
Galaxy Architect
Group: Global Moderators
Pirate
Messages: 3600
Status: Offline
Here I was hoping for some crazy advanced unreleased Celestia. Oh well I think I will still take a look at it cry




Intel Core i7-5820K 4.2GHz 6-Core Processor
G.Skill Ripjaws V Series 32GB (4 x 8GB) DDR4-2400 Memory
EVGA GTX 980 Ti SC 6GB
 
SpaceEngineerDate: Saturday, 20.10.2012, 03:11 | Message # 18
Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
Quote (HarbingerDawn)
No. Procedural generation was never implemented in Celestia, and it was never even a priority for the dev team.


However, globular clusters have a model with procedually (or randomly?) generated "stars". They not are start actually, just sprites, you can't click on a "star" and fly to it. So they starting to use some procedural generation though.





 
HarbingerDawnDate: Saturday, 20.10.2012, 03:34 | Message # 19
Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
Quote (SpaceEngineer)
So they starting to use some procedural generation though.

True, I forgot about that. As far as procedural generation goes though it was very primitive.





All forum users, please read this!
My SE mods and addons
Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
 
DisasterpieceDate: Thursday, 01.11.2012, 20:24 | Message # 20
World Builder
Group: Users
United States
Messages: 640
Status: Offline
I saw Celestia a few times, never really got into it. I found space engine through Kurtjmac reviews on youtube and was captivated by the graphics so I got it that day.




I play teh spase engien
 
SalvoDate: Thursday, 01.11.2012, 23:27 | Message # 21
Star Engineer
Group: Local Moderators
Italy
Messages: 1400
Status: Offline
My first words when I've found Space Engine:

"Hey, this is an HD version of Celestia!
Hey, it looks like stars are generated randomly!
What?! 3D Landscape and every planet is visitable?!
My dream comes true..."


This mean that I liked so much Celestia, i spent a lot of time in it, looking for systems with planets or watching my favourite stars on the pc, then i started to download addons (1,11 GB of addons xD), and i joined the community but after a while they stopped developing, i didn't liked it so much, and i was a bit sad, but when i founded Space Engine, you can't know what i felt biggrin





The universe is not required to be in perfect harmony with human ambition.

CPU: Intel Core i7 4770 GPU: ASUS Radeon R9 270 RAM: 8 GBs

(still don't know why everyone is doing this...)


Edited by Salvo - Tuesday, 23.08.2016, 11:14
 
SudoertorDate: Tuesday, 12.04.2016, 02:22 | Message # 22
Observer
Group: Newbies
Australia
Messages: 1
Status: Offline
Quote HarbingerDawn ()
These screenshots were taken in an "unreleased" build of Celestia (5135)


I've been looking for that build for a while now, but I have not had any luck. (Tried to use the WayBack machine to find leads as well, heck I even went to the source code and compiled it but I got 1.6.0 for my troubles when I grabbed the 1.7 branch.) I'm interested in Celestia specifically because I am interested in modifying it so that it can interact with a modified Linux Distribution.

Anyway where did you get that version of Celestia from?

Thanks
- Sudoertor
 
HarbingerDawnDate: Tuesday, 12.04.2016, 04:21 | Message # 23
Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
Quote Sudoertor ()
Anyway where did you get that version of Celestia from?

I don't remember, some member of the community compiled it and put it up for download ages ago. I highly doubt that compilation exists anymore.





All forum users, please read this!
My SE mods and addons
Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
 
JohnVVDate: Sunday, 21.08.2016, 19:51 | Message # 24
Space Tourist
Group: Users
United States
Messages: 36
Status: Offline
an old post but....
Quote

I've been looking for that build for a while now, but I have not had any luck.

it is in the SF svn archive
Code

svn checkout svn://svn.code.sf.net/p/celestia/code/ celestia-code


the 1.70 fork was puled off the main trunk before the last few updates to the extrasolar ssc

svn version 5229 is the last update
and is the main trunk

i forked a copy to github BUT it is only still in the VERY early stage of updating ,and only a few minor edits have been done so far
 
PlutonianEmpireDate: Sunday, 21.08.2016, 22:35 | Message # 25
Pioneer
Group: Users
United States
Messages: 475
Status: Offline
If anyone has yet to know by now, the Celestia site and forums have been rebooted at a new address:

http://celestiaproject.net/

And

http://celestiaproject.net/forum





Specs: Dell Inspiron 5547 (Laptop); 8 gigabytes of RAM; Processor: Intel® Core™ i5-4210U CPU @ 1.70GHz (4 CPUs), ~2.4GHz; Operating System: Windows 7 Home Premium 64-bit; Graphics: Intel® HD Graphics 4400 (That's all there is :( )
 
Wicker1MDate: Tuesday, 23.08.2016, 02:00 | Message # 26
Astronaut
Group: Users
United States
Messages: 57
Status: Offline
The Celestia site is back? Hooray!
 
simonecinque1992Date: Tuesday, 23.08.2016, 10:38 | Message # 27
Pioneer
Group: Users
Italy
Messages: 470
Status: Offline
I'll try this space simulator :3




My Mods and Addons

Packard Bell
Windows 10 Pro
Intel® Celeron® CPU 1000M @ 1.80GHz 1.80 GHz
4 GB
64 bit Operative System
 
spacerDate: Tuesday, 23.08.2016, 10:52 | Message # 28
Star Engineer
Group: Users
Israel
Messages: 1258
Status: Offline
i remember when i tried this when i was 5 years old before i discovered SE. it was cool.
i remember i searched the largest exoplanet there. it was 2005.
and today there is much more exoplanets discovered!





"we began as wanderers, and we are wanderers still"
-carl sagan

-space engine photographer
 
Forum » SpaceEngine » Off-topic Discussions » Celestia (What's happening to the once great space simulator?)
  • Page 2 of 2
  • «
  • 1
  • 2
Search: