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Forum » SpaceEngine » Mods and Addons » DoctorOfSpace's Mod Emporium v3 (0.9.8.0 compatible mods)
DoctorOfSpace's Mod Emporium v3
DoctorOfSpaceDate: Friday, 26.08.2016, 00:20 | Message # 16
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Added a black hole accretion disk shader and before and after images for shader modifications.




Added Star Trek ships.





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TheInvaderVaderDate: Friday, 09.09.2016, 03:36 | Message # 17
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DoctorOfSpace, Hi, your mods are great, exceptionally cool.
I have a question... Do you have the real spacecraft models yet?
That Carl Sagan´s dancing gif are so funny tho. biggrin
 
DoctorOfSpaceDate: Friday, 09.09.2016, 03:44 | Message # 18
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Quote TheInvaderVader ()
Do you have the real spacecraft models yet?


Not yet. I was planning to redo the Space shuttles I originally ported that HarbingerDawn updated but he still plans to update his addon thread.

That section at this point is mainly just a placeholder for if I ever get around to porting real world spacecrafts.





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TheInvaderVaderDate: Friday, 09.09.2016, 20:14 | Message # 19
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DoctorOfSpace, Ok, thank's.
I'm really excited to see how it looks the DragonV2 with engines and the multi-stage launch smile
 
delorenleeDate: Friday, 09.09.2016, 22:05 | Message # 20
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Attachments: 2704112.jpg (650.7 Kb)
 
DoctorOfSpaceDate: Friday, 09.09.2016, 23:31 | Message # 21
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delorenlee

?






Intel Core i7-5820K 4.2GHz 6-Core Processor
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EVGA GTX 980 Ti SC 6GB
 
delorenleeDate: Monday, 12.09.2016, 22:55 | Message # 22
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Where is the Space Dock at? Is that from Spaceengine?
 
DoctorOfSpaceDate: Tuesday, 13.09.2016, 01:37 | Message # 23
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That is from SE. I have had it ported for some time but I did not know who made it so I did not include it.

Supposedly it was made by the Bridge Commander devs and included in the SDK. I may add it in a patch in the future.





Intel Core i7-5820K 4.2GHz 6-Core Processor
G.Skill Ripjaws V Series 32GB (4 x 8GB) DDR4-2400 Memory
EVGA GTX 980 Ti SC 6GB
 
morganxDate: Tuesday, 13.09.2016, 17:03 | Message # 24
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Dear Dr. of space, thank you for these files to test so much! Any chance of getting to fly the IXS enterprise (nasa) type model on .98 ?? I think its THE design to go with!!! Thanks. wink
 
DoctorOfSpaceDate: Tuesday, 13.09.2016, 17:05 | Message # 25
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Quote morganx ()
Any chance of getting to fly the IXS enterprise (nasa) type model on .98 ?


The version I ported was inferior when compared to Klud's

You can find his model here
http://en.spaceengine.org/forum/17-2268-65435-16-1465250865

It was setup for 0.9.7.4 but it works just fine in 0.9.8

His will not have the tweaks I did to the textures however, I can post those if you want it. He also has the scale slightly, if he doesn't update it I could always ask him if it would be alright for me to update it.





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n0b0dyDate: Friday, 23.09.2016, 15:07 | Message # 26
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Hi Doc. One question: Is this version of interstellar addon the latest and most up-to-date that will work just fine in SE 0980 or have you released a more recent and updated one?
 
DoctorOfSpaceDate: Friday, 23.09.2016, 15:25 | Message # 27
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That pak should work, but I still plan on an updated one soon-ish.




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michaylovichleonidDate: Tuesday, 04.10.2016, 19:10 | Message # 28
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DoctorOfSpace, hello! I have a proposition for you. How do you like the idea of the transfer of ships "Soyuz" and "Apollo" in the Space Engine. Now SE has everything! Fantastic ships the games (such as Eve Online), from real-life Space Shuttle, International Space Station, Hubble Space Telescope, a plurality of probes of the Voyager to Rozetty. However, I am extremely surprised that there is still no Apollo or the Soyuz. This legendary ships! I think it does not take a lot of time - on the Internet there are many models and textures of these ships. Thank you so much if you take! This is my dream. Sorry for bad english, I'm from Russia
 
JediAstronomer07Date: Friday, 07.10.2016, 18:30 | Message # 29
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Awesom mods! however i ran into some issues
the first isnt that big of a deal, its with the vulcan system which is around the barycenter rather than Keid A
the second is pretty bothersome. just by adding the star trek ship mod, it deleted all the solar system objects (Earth included)
how can i fix this?
 
MosfetDate: Friday, 07.10.2016, 18:49 | Message # 30
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098TrekShips.pak alone isn't affecting my solar system, I guess it's another mod causing it. Could you please attach your se.log located in your SE system directory?




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