ENG New site

Advanced search

[ New messages · Forum rules · Members ]
  • Page 2 of 2
  • «
  • 1
  • 2
Forum » SpaceEngine » Space Journeys » SE vs Reality (Post any Space engine/Reality stuff here.)
SE vs Reality
WatsisnameDate: Sunday, 02.10.2016, 20:18 | Message # 16
Galaxy Architect
Group: Global Moderators
United States
Messages: 2613
Status: Offline
Quote FastFourierTransform ()
Probably SpaceEngine is "more realistic" in that sense that reality itself because cloud structures on Saturn are not so easily visible.


Actually, even with the greater wavelength band, that Cassini image is pretty close to how Saturn looks to the eye. smile The golden hues, variations across the cloud bands, and the blueness of the winter hemisphere are all quite apparent in visible light. This is an image I took through my university scope a few years ago:



And a better image by another astrophotographer:



In reality, Saturn is a bit more colorful than the texture used in SpaceEngine suggests.





 
KexittDate: Sunday, 02.10.2016, 20:41 | Message # 17
Pioneer
Group: Users
Russian Federation
Messages: 398
Status: Offline
Quote FastFourierTransform ()
So this image is probably coding not only visible light but also a bit of UV and a huge part of the Near-Infrared band.

Isn't it real?





http://kexitt.deviantart.com/
 
WatsisnameDate: Sunday, 02.10.2016, 21:51 | Message # 18
Galaxy Architect
Group: Global Moderators
United States
Messages: 2613
Status: Offline
I think we're talking about 'real' in the sense of what the human eye sees. If we extend beyond the visible spectrum then there is no clear meaning of what things 'really' look like -- it depends how you map the colors.




 
FastFourierTransformDate: Sunday, 02.10.2016, 23:20 | Message # 19
Pioneer
Group: Local Moderators
Spain
Messages: 542
Status: Offline
Quote Watsisname ()
Actually, even with the greater wavelength band, that Cassini image is pretty close to how Saturn looks to the eye


Oooh snap! I regret from my assertions
 
WatsisnameDate: Monday, 03.10.2016, 00:48 | Message # 20
Galaxy Architect
Group: Global Moderators
United States
Messages: 2613
Status: Offline
Lol biggrin I think 99% of the time that conclusion would be the correct one -- normally a multi-wavelength image shows or enhances details that are not normally visible to the eye. And that's probably still true to some degree in this case, but the real appearance is still closer to that than the SE look. smile




 
SpaceEngineerDate: Monday, 03.10.2016, 12:07 | Message # 21
Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
Quote Watsisname ()
In reality, Saturn is a bit more colorful than the texture used in SpaceEngine suggests.

It's very easy to change. Give me the texture, and I'll put it into the next version of SE.





 
arbelrocksDate: Monday, 03.10.2016, 23:49 | Message # 22
Space Tourist
Group: Users
Pirate
Messages: 24
Status: Offline
Quote FastFourierTransform ()
Well. Not so fast! lets examine arbelrocks contribution:

The Cassini Camera took that first image. In the specifications of the instrument it says that the range of the color filters it uses spans from 200 nm to 1100 nm. So this image is probably coding not only visible light but also a bit of UV and a huge part of the Near-Infrared band. The Image probably shows some cloud contours because the team has taken the results from the near infrared and has assigned to them a visible color (pushing the visible colors more tightly in the process I assume). For that reason, this is not exactly how Saturn would look like if you where there. Probably SpaceEngine is "more realistic" in that sense that reality itself because cloud structures on Saturn are not so easily visible.

How did you display the images? I tried using [img] but it didn't work
 
FastFourierTransformDate: Tuesday, 04.10.2016, 11:03 | Message # 23
Pioneer
Group: Local Moderators
Spain
Messages: 542
Status: Offline
Quote arbelrocks ()
How did you display the images? I tried using [img] but it didn't work


Strange. It worked for me.
I writed this exactly (changed the square brakets for the others so I can display the original code):

img)http://apod.nasa.gov/apod/image/0412/saturn_malmerCassini_pre10.jpg(/img)
img)http://i.imgur.com/vYSf0Z8.png(/img)

You gave a link to imgur, but you have to select the imgur image and search for the url of the image alone.
 
HornblowerDate: Saturday, 05.11.2016, 17:14 | Message # 24
World Builder
Group: Users
United States
Messages: 714
Status: Offline
NGC 6769 and NGC 6770


Attachments: 3794249.jpg (184.8 Kb)


Edited by Hornblower - Saturday, 05.11.2016, 17:17
 
KexittDate: Saturday, 05.11.2016, 17:33 | Message # 25
Pioneer
Group: Users
Russian Federation
Messages: 398
Status: Offline
Hornblower, hmmm




http://kexitt.deviantart.com/
 
HornblowerDate: Saturday, 05.11.2016, 17:35 | Message # 26
World Builder
Group: Users
United States
Messages: 714
Status: Offline
Kexitt, you should be proud of your galaxies

Edited by Hornblower - Saturday, 05.11.2016, 17:35
 
Forum » SpaceEngine » Space Journeys » SE vs Reality (Post any Space engine/Reality stuff here.)
  • Page 2 of 2
  • «
  • 1
  • 2
Search: