Kerbal Space Program addon by RockoRocks, edit by quarior14 for Space Engine 0.9.8.0 and upper. All textures (except Jool, Gas Planet 2 and the night map for Kerbin) were obtained from http://kerbalmaps.com. Credit for the textures goes to their original creator : Squad. Kerbal Space Program is copyright (c) 2016 Squad. All rights reserved. The textures are taken from KSP 0.22, and may be slightly different from the latest version (1.2) as of 14/09/2016 Huge shoutout to KSP forum user saik0 for making these maps publicly available and downloadable. This addon would not have been possible without them! Link: http://forum.kerbalspaceprogram.com/threads/25148-0-22-Kerbal-Maps-Web-maps-of-all-bodies-Biomes-and-text-info-v011-oct-8 Jool texture by Rareden ------------------ Installation instructions : Put just the pak on addons folders. For the music, displaced music files (.ogg) on your addons/music folders and edit your addons/music/context.cfg and put text from the context.cfg on the pak. ------------------ Changelog: v1.0 (9/11/2013) -- initial release v1.1 (25/02/2014) -- fixed Minmus (bump map) -- changed the object's radii to the official ones, but x10 (see KSP wiki) -- changed the planet's semi-major axii to the official ones, but x100 000 (see KSP wiki) v1.2 (1/03/2014) -- fixed Laythe (texture did not appear) -- Finally fixed the Eve temperature bug (temperature was -1.#IND K) v1.3 (2/03/2014) -- fixed the white lines on Laythe's texture v1.4 (24/07/2014) -- updated the bonus Proposed Planets catalog (downloadable seperately, see link and info below) -- made Daphy, Potatus and Fonso look like what they were like in 0.97 again -- added a texture, new atmosphere and some minor moons to gas planet 2 v1.5 (25/07/2015 MAJOR UPDATE) -- yes, I have been lazy and took exactly 1 year and 1 day to make this -- every object now has a 16384x8192 HD texture in cubemap format AND a bumpmap of the same resolution -- added city lights on Kerbin (the light map is of lower resolution than the diffuse and bump ones, so you may want to disable it if you do not like the quality difference) also the light map was created by KSP forum user rbray89 as part of his EnvironmentalVisualEnhancements mod (http://forum.kerbalspaceprogram.com/threads/55905-0-22-Beta-1-City-Lights-and-Clouds) -- proper bump maps for asteroid-like objects (Pol, Bop, Gilly, ...) -- updated the catalog with new information from the KSP wiki -- removed old Jool texture and replaced it with a quality texture from Tingle's celestial bodies revamped addon for KSP. -- adjusted some semi-major axii to custom values rather than the official ones multipled by 100 000. this is because otherwise some bodies are in the wrong order (for example Eeloo being closer to Kerbol/Sun than Jool) -- added some textures for the extra planets (GP2 etc) -- removed every useless levelX.raw file, significantly decreasing used disk space (removing levelX.raw files in the old addon saved 575 MB alone, but I forgot to do that) -- fixed several issues such as a brown spot on Eve and improper clouds on Kerbin (thanks for reporting these: yorshee) -- oceans on Kerbin, Eve and Laythe now reflect light properly (RGBA maps) -- faint Jupiter-like rings on Jool are now disabled by default, can be re-enabled in catalog file -- now makes use of the new PAK system v1.6 (26/09/2016) by quarior14 -- Kerbol system in scale like the game -- Eve are now a custom atmosphere by quarior14 -- Proposed planet include in the pak -- Add the Kerbal astronaut by RockoRocks (http://en.spaceengine.org/forum/17-1822-1#31332) -- Add textures to the planet on the pak, and delete levelX.raw -- Add music from the game ------------------ These extra planets are currently *NOT* in KSP, but they were mentioned in a forum post by NovaSilisko. http://forum.kerbalspaceprogram.com/threads/29807-Planet-Ideas-And-Names-For-The-Future-Of-Kerbal-Space-Program?p=447959&viewfull=1#post447959 The planet that is named 'Gas Planet 2' for now also has an article on KSP wiki More info on the forum thread http://en.spaceengine.org/forum/17-1757-1